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From: Jose' C. <cru...@ce...> - 2007-05-01 09:36:30
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Il giorno 01/mag/07, alle ore 02:02, James Walker ha scritto: > Jose' Cruanyes wrote: > >> Well, It's here >> the first Quesa plug-in writer has arrived... >> >> Currently only on Mac, and currently only the geometry... but it's a >> start :-) > > What about 3DS reading? Do you plan to make it handle materials? Not at the moment, our priorities are other now -hidden-line openGL rendering -make Rayshade correctly handle materials in case of nested groups our software is more a producer than a consumer of 3D models, so our =20 priorities are to export more that import... we're evaluating support for .wrl (a much better format than .3ds) =20 but no promises... Pax et Bonum # Dott. Jos=E9 Cruanyes Aguilar - C.E. Soft srl # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA # 02,3923101 0372,460602 |