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From: Jose' C. <cru...@ce...> - 2007-04-27 21:33:15
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Il giorno 27/apr/07, alle ore 23:15, Jose' Cruanyes ha scritto: >>>> >>> >>> mmm which other renderers? >> >> The Quesa Interactive renderer, the QuickDraw3D Interactive renderer >> and the Microspot renderer. > > don't know about microspot renderer, but the others does't support =20 > reflecting... > > anyway I'd like to be as compatible as possible... how are the parameters in the microspot renderer? and while at that, how do you pass the materials to the renderer? a =20 custom attribute? why don't make it a standard in Quesa, We're planning to support bump mappings, procedural shaders and other =20= features already present in RayShade Pax et Bonum # Dott. Jos=E9 Cruanyes Aguilar - C.E. Soft srl # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA # 02,3923101 0372,460602 |