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From: Stefan H. <st...@to...> - 2007-04-20 05:06:19
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The behaviour between renderers and (fill) styles is not consistent. Quesa Interactive renderer supports TQ3FillStyle:: kQ3FillStyleEdges in combination with TQ3BackfacingStyle:: kQ3BackfacingStyleRemove. That is what you have probably seen in Geom Test. Quesa Wireframe renderer does not support the above combination. Actually Quesa Wireframe should ignore TQ3FillStyle (at least kQ3FillStyleFilled). Quesa Wireframe + kQ3BackfacingStyleRemove (ignoring kQ3FillStyleFilled ) should have (more or less) the same (redundant) effect as Quesa Interactive + kQ3FillStyleEdges + kQ3BackfacingStyleRemove. Under QD3D there was a slight difference. QD3D Interactive + kQ3FillStyleEdges + kQ3BackfacingStyleRemove showed triangle edges (exception: high level geometries like cube). QD3D Wireframe showed surface edges. By the way, Quesa OpenGL renderer does not support kQ3FillStyleEdges in combination with kQ3BackfacingStyleRemove. Stefan http://www.topoi.ch >Stefan Huber wrote: >> There are (at least for me) two missing wireframe renderer features: >> >> 1. Backfacing hide > >Why do you think this is missing? I definitely see the difference when >I select Backfacing Style Remove in wireframe mode in Geom Test. >-- > James W. Walker, Innoventive Software LLC > <http://www.frameforge3d.com/> |