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From: James W. <ja...@fr...> - 2007-04-16 17:40:33
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Roger Holmes wrote: >> On Apr 14, 2007, at 4:11 PM, James W. Walker wrote: >> Another thought: when you print, I suppose you are using a bitmap >> draw context, yes? > > Yes, though the draw contexts are a bit different on Cocoa, but I think > the bitmap ones are the same as the Carbon ones, its only the on > screen one that are different. Let me know when you figure it out, because I don't understand how it can work on Cocoa. When QUESA_OS_COCOA is true, GLDrawContext_New calls gldrawcontext_cocoa_new instead of gldrawcontext_mac_new. But gldrawcontext_cocoa_new only handles kQ3DrawContextTypeCocoa, not kQ3DrawContextTypePixmap. -- James W. Walker, Innoventive Software LLC <http://www.frameforge3d.com/> |