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From: James W. <ja...@fr...> - 2007-03-29 21:55:37
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I'm thinking of adding a per-pixel lighting option when the hardware supports OpenGL Shading Language. It would have to be an option because it will slow down rendering some. Any opinions as to how this option should be selected ... an object property on the renderer, or a new flavor of illumination shader, or an object property on the Phong illumination shader, or something else? -- James W. Walker, Innoventive Software LLC <http://www.frameforge3d.com/> |