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From: Jose' C. <cru...@ce...> - 2007-03-24 12:21:23
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I'm reading a new 3DS importer-Exporter, built using the lib3ds library <http://lib3ds.sf.net> actually I've got the same functionality that the old 3DSreader, but the file is fully parsed, so adding things like colors, normals, uv params and so is just a matter of complete the trimesh creation function from monday I,ll begin creating the exporter, always using the lib3ds, and packaged in the same plug-in actually is only as Xcode project, Visual Studio project will follow soon. the problem is: -lib3ds is released as LPGL, so the new plug-is has to be LPGL too -I'd like to release the plug-is as part of Quesa How about releasing parts with different licenses? -the new plug-in uses Code of Quesa, part written by me but attributed to Quesa, part written by J. Walker as the VRML plug-in and attributed to Quesa too so the authors had to release the code in a new license , for me there's not a problem (of course :-) I need also the J.Walker license... but, is enough?, having attributted the code to Quesa, may be I need permission of more people... anyone has any thought? How about releasing the code as LGPL also (as originary) so anyone can choose the most compelling license case, by case)? Pax et Bonum # dott. Jose' Cruanyes Aguilar - C.E. Soft srl # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA # 02,33603122 0372,460602 |