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From: James W. <ja...@fr...> - 2007-03-07 22:17:33
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Stefan Huber wrote: > It seems that the cartoon renderer does not fully initialize the > OpenGL renderer. > > Rendering a Polyhedron (will be decomposed) fails; rendering a > Trimesh works correctly. > In "CCartoonRendererQuesa::Cartoon_Geometry_Submit_TriMesh" > "GetParentRendererMethod( kQ3GeometryTypeTriMesh )" crashes. > > The crash does not happen If the Polyhedron will be rendered with the > OpenGL renderer first and then with the cartoon renderer. You're right, thanks for the bug report. I have committed a fix. -- James W. Walker, Innoventive Software LLC <http://www.frameforge3d.com/> |