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From: Roger H. <rog...@mi...> - 2007-02-13 19:26:25
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On 13 Feb, 2007, at 16:27, James W. Walker wrote: > There's no documentation saying what Q3Object_Duplicate does about > edit index. Currently, the duplicate's edit index is set to 1. Is > there any reason why the duplicate shouldn't have the same edit index > as the original? I don't think it would make any difference to me if you changed it so it was not reset to 1. > Here's why I care. The OpenGL renderer caches a triangle strip for a > TriMesh in an object property (which I may change to a custom > element). There's an edit index stored with the triangle strip, so > that the strip can be regenerated if the TriMesh changes. Naturally, > if a TriMesh gets duplicated, there is no reason to invalidate the > strip. > > ---------------------------------------------------------------------- > --- > Using Tomcat but need to do more? Need to support web services, > security? > Get stuff done quickly with pre-integrated technology to make your > job easier. > Download IBM WebSphere Application Server v.1.0.1 based on Apache > Geronimo > http://sel.as-us.falkag.net/sel? > cmd=lnk&kid=120709&bid=263057&dat=121642 > _______________________________________________ > Quesa-develop mailing list > Que...@li... > https://lists.sourceforge.net/lists/listinfo/quesa-develop |