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From: Daniele C. <dca...@in...> - 2006-06-08 13:47:23
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When I compile rayshade in rs_GetStorageData function.The value "result"is not possible convert when I use Q3MemoryStorage_GetBuffer. I use O.S. windows. Try to open project and compile. Can we change the define of TQ3Uns8 in unsigned char in header file? At 15.10 08/06/2006, you wrote: >Il giorno 08/giu/06, alle ore 12:36, Daniele Cavallini ha scritto: > > > Is there a good justify for use in quesa's release 1.8 unsigned char > > rather than TQ3Uns8? > > When I compile rayshade there are a lot of error for this. > > I repleaced unsigned char with TQ3Uns8 for compile it > > In file RS_Texture.cpp into function rs_TextureConvertMemory there is > > a type error "not srcBigEndian" > >the change has be done to support native 64bits compilation... > >anyway TQ3Uns8 should be defined as unsigned char on every platform... > >where are you having problems exactly? > >Pax et Bonum > ># dott. Jose' Cruanyes Aguilar - C.E. Soft srl ># Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA ># 02,33603122 0372,460602 > > > > >_______________________________________________ >Quesa-develop mailing list >Que...@li... >https://lists.sourceforge.net/lists/listinfo/quesa-develop |