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From: Sean M. <se...@ro...> - 2006-05-16 16:18:30
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On 2006-05-15 12:20, James W. Walker said: >I don't think you can add an illumination shader as an attribute. I >suggest making a display group, and inserting your illumination >shader before the polygon. That worked, thanks. Given your explanations, I agree that what we were doing before was wrong, but it did work in Quesa 1.7 but not 1.8, I don't understand why, but it doesn't matter much now... Thanks! -- =5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F= =5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F= =5F=5F=5F=5F=5F=5F=5F=5F=5F=5F Sean McBride, B. Eng se...@ro... Rogue Research www.rogue-research.com Mac Software Developer Montr=E9al, Qu=E9bec, Canada |