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From: Roger H. <rog...@mi...> - 2006-05-10 08:59:52
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Hi Jose, I would prefer to avoid the underscore character. I think TQ3Point3D64 would be better as it does not run the 3 and the 64 together. I also had to write similar routines, but I replaced my C++ wrapper routines with double versions rather than have to call through to a C routine. That way I did not have to worry about inventing new routine names, just overloaded the standard ones. The only problem was with the compiler sometimes not knowing which routine to call, for instance when passing in an integer it does not know whether I want the float or double routine, so I have to coerce the value directly or rewrite it as 123.0f . Roger. On 9 May, 2006, at 17:32, Jose' Cruanyes wrote: > I'm interested in creating (part of) the math routines with double > precision to alleviate a bit the problems I'm having with rounding > errors in matrix calculations > > it involves the creation of a Quesa64.h and a QuesaMath64.h (and > the corresponding .cpp) > > the problem is the naming of the data and methods > > I'm thinking about > > TQ364Point3D or > TQ3_64Point3D or > TQ3Point3D64 or ... > > > > > > > > Pax et Bonum > > # dott. Jose' Cruanyes Aguilar - C.E. Soft srl > # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA > # 02,33603122 0372,460602 > > > > > ------------------------------------------------------- > Using Tomcat but need to do more? Need to support web services, > security? > Get stuff done quickly with pre-integrated technology to make your > job easier > Download IBM WebSphere Application Server v.1.0.1 based on Apache > Geronimo > http://sel.as-us.falkag.net/sel? > cmd=lnk&kid=120709&bid=263057&dat=121642 > _______________________________________________ > Quesa-develop mailing list > Que...@li... > https://lists.sourceforge.net/lists/listinfo/quesa-develop |