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From: Roger H. <rog...@mi...> - 2006-03-10 19:59:09
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Hi Sean, Do you mean an Intel Mac under Rosetta or with a native app, also with a plug-in renderer, the interactive renderer or the cartoon renderer? There was a problem with our plugin renderer on Intel Macs, as it relied on a test for being on Windows to decide which order in the word the colour components had to be. i.e. our code said this is a Macintosh, therefore we are big endian, wrong! I have not had any problems with other renderers as yet. Roger. On 10 Mar, 2006, at 19:27, Sean McBride wrote: > Hi all, > > Has anyone tried offscreen rendering (to a gworld) with Quesa on Intel > Macs? We seem to be getting incorrect colours. > > Is there a Quesa example out there that does offscreen rendering so I > can rule out our app being buggy? I've looked at 'Geom Test' but it > doesn't seem to. > > Thanks! > > -- > ____________________________________________________________ > Sean McBride, B. Eng se...@ro... > Rogue Research www.rogue-research.com > Mac Software Developer Montr=E9al, Qu=E9bec, Canada > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting =20 > language > that extends applications into web and mobile media. Attend the =20 > live webcast > and join the prime developer group breaking into this new coding =20 > territory! > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=110944&bid$1720&dat=121642= > _______________________________________________ > Quesa-develop mailing list > Que...@li... > https://lists.sourceforge.net/lists/listinfo/quesa-develop |