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From: James W. W. <os...@jw...> - 2006-02-21 04:04:06
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On Feb 20, 2006, at 6:50 PM, lo=EFc s=E9galou wrote: > I just add the cast (uintptr_t) before the cachedTexture. (need to =20 > add #include <stdint.h>) Do you mean like (GLuint) (uintptr_t) cachedTexture ? > PS : do I need to commit the modification ? Can you? I thought only project administrators had CVS commit =20 privileges. I would consider this a temporary fix. It is conceivable, though =20 probably extremely unlikely, for two pointers to convert to the same =20 GLuint.= |