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From: James W. W. <os...@jw...> - 2005-11-06 19:15:55
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On Nov 6, 2005, at 9:48 AM, Keith Wiley wrote: > How do I grab a screen capture of a rendered window? If I do the > fairly straight forward process of copybiting the window's contents > into a gworld, the gworld comes up blank (white) even though the > window is showing a rendered image. An OpenGL drawing surface isn't exactly part of a window. I don't know how Grab does it. If you'd be satisfied to grab just the OpenGL part rather than the whole window, you could either render to a bitmap, or use glReadPixels. It is possible, though tricky, to use glReadPixels with Quesa. If you'd like to try that, let me know, and I can give some more details. |