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From: James W. W. <os...@jw...> - 2005-07-30 05:22:54
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On Jul 29, 2005, at 9:48 PM, Edward K.Chew wrote: >> OpenGL has a limit on viewport size, but the exact value depends >> on the renderer. Are you running on Mac or Windows? If Mac, is >> it Tiger or earlier? I seem to recall a value of 2048 on Mac pre- >> Tiger. > > I'm running in Tiger using the interactive renderer. I should try > it on a Panther machine to see if there is a difference. 2048 is > really not that great, is it? Apple's 30" Cinema Display can > supposedly hit 2650 x 1600. I wonder if I can convince the boss to > buy me one for compatibility testing purposes? ;-) I don't think I made myself clear. The viewport limit of 2048 was for the OpenGL software renderer (which is what I suppose you would be using for printing). When rendering to a window, the viewport size is going to depend on the graphics card. Under Tiger, I think the software renderer has a viewport size of around 16K. So, if you tested on Tiger, using a recent version of Quesa, I don't know why you would have hit a limit at 11x17 at 300dpi. |