|
From: Edward K. C. <ek...@lg...> - 2005-07-30 04:49:38
|
Thank you all for your responses. On 29-Jul-05, at 11:54 AM, James W. Walker wrote: > OpenGL has a limit on viewport size, but the exact value depends on > the renderer. Are you running on Mac or Windows? If Mac, is it > Tiger or earlier? I seem to recall a value of 2048 on Mac pre-Tiger. > > I'm running in Tiger using the interactive renderer. I should try it on a Panther machine to see if there is a difference. 2048 is really not that great, is it? Apple's 30" Cinema Display can supposedly hit 2650 x 1600. I wonder if I can convince the boss to buy me one for compatibility testing purposes? ;-) > Yes, it is possible to tile an image using the camera viewport and > the drawContext pane. > > Great! That's what I wanted to hear. -Ted |