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From: Kevin M. <mat...@ar...> - 2005-07-28 17:08:39
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On Thu, 28 Jul 2005 09:16:39 -0700, James W. Walker wrote: > Suppose you provide TriMeshes to Quesa either by loading 3DMF files > or by calling Q3TriMesh_New. Would you find it troublesome if Quesa > modified the data? There are open bugs involving TriMeshes without > vertex normals or with per-face color which could be fixed by > modifying the data, duplicating vertices in some cases. It also > might be reasonable to remove isolated vertices and degenerate > triangles. This sounds like a tricky area. As I recall, in DesignWorkshop we exploit the particularities of trimesh data structures in detail. We were driven to push this area because major performance differences forced the use of trimeshes when meshes would conceptually have been much more appropriate. But we should check the details to be sure. Thanks! Kevin |