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From: James W. W. <os...@jw...> - 2005-07-28 16:03:54
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On Jul 28, 2005, at 7:42 AM, Roger Holmes wrote: > There appears to be a memory leak in OpenGL (not in Quesa in this > instance). > It does not go wrong with the Microspot Renderer even under Tiger, > only the > interactive renderer. Is anyone else having a similar problem? Any > thoughts > on the cause and how to fix it? I haven't seen such a problem. You might try running under OpenGL Profiler, which for instance can show you what's in texture memory. |