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From: James W. W. <ja...@fr...> - 2005-07-11 19:15:40
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Roger Holmes <rog...@mi...> wrote: >> Anyway, OpenGL 1.0 is too old to include extensions. > >Do we need extensions? I compile OK with the old version. I see that there are already some workarounds in Quesa for the lack of glext.h: GLUtils.c defines GL_CLAMP_TO_EDGE and IRLights.c defines GL_LIGHT_MODEL_COLOR_CONTROL and such. I suppose we could do something similar for the parts of glext.h needed for the multitexturing extension. -- James W. Walker, ScriptPerfection Enterprises, Inc. <http://www.write-brain.com/> |