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From: Roger H. <rog...@mi...> - 2005-07-11 17:52:19
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I have checked out a new Quesa.mcp and the path points nowhere useful. If I open an old Quesa.mcp I find it points inside the Metroworks MacOS Support files to OpenGL SDK 1.0 . This has always been fine up to now. Can't the header file which includes the Cartoon Renderer be conditional on what version of OpenGL is being used? Roger. On 11 Jul, 2005, at 18:19, James W. Walker wrote: > Roger Holmes <rog...@mi...> wrote: > >> I am compiling the CFM ( Carbon Shared Lib Debug ) project, and yes I >> have checked out the Quesa.mcp file. I am still running on 10.3.9, >> maybe >> that is the problem? > > No, the OS version has little to do with it when building CFM. What > does your OpenGL_SDK access path point to? Mine points to a folder > named "OpenGL SDK 1.2 Core", which I think came with some CarbonLib > SDK. Inside, in the Headers folder, I have glext.h. > -- > James W. Walker, ScriptPerfection Enterprises, Inc. > <http://www.write-brain.com/> > > > ------------------------------------------------------- > This SF.Net email is sponsored by the 'Do More With Dual!' webinar > happening > July 14 at 8am PDT/11am EDT. We invite you to explore the latest in > dual > core and dual graphics technology at this free one hour event hosted > by HP, > AMD, and NVIDIA. To register visit http://www.hp.com/go/dualwebinar > _______________________________________________ > Quesa-develop mailing list > Que...@li... > https://lists.sourceforge.net/lists/listinfo/quesa-develop > |