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From: Stefan H. <st...@to...> - 2005-06-21 23:17:01
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I've found another compability problem: QD3D writes kQ3LightData as 'lhgt' (it's ugly because kQ3ShapeTypeLight has the same value). Quesa uses 'lida' internally to fix the QD3D issue. But then Quesa writes 'lida' instead of 'lhgt'. So QD3D cannot read lights. Stefan >Thanks for the fault report and diagnosis. > >I have changed the writing code to write the lights rather than >have them in a light group. I have changed the reading code >so it can accept either format. > >I can now read old QD3D files which 1.28 could not read. > >Maybe we are not finished yet, but a step in the right direction. > >Roger. |