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From: SourceForge.net <no...@so...> - 2005-05-03 17:40:32
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Bugs item #1194603, was opened at 2005-05-03 13:40 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=1194603&group_id=45158 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Frank Condello (pox) Assigned to: Nobody/Anonymous (nobody) Summary: Transparency problem with rasterize camera transforms Initial Comment: Transparent triangles with Z coordinates other than zero aren't drawn when using rasterize camera transforms. The problem lies in ir_geom_transparent_add, where triangles "behind" the camera are culled. Rasterize transforms invert Z, which is likely confusing the culling check. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442052&aid=1194603&group_id=45158 |