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From: James W. W. <ja...@fr...> - 2005-05-02 21:30:34
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"Sean McBride" <se...@ro...> wrote: >>Why do you >>prefer using a static lib rather than a framework? > >1) because I call Q3Point3D_Transform() in a tight loop and Shark was >saying something about dynamic PIC stuff (forget exactly) so I thought I >might get a little performance boost. And this is not a case where you could use Q3Point3D_To3DTransformArray? > >2) because I figured it'd get rid of these link warnings when I use the >framework: Hmm. This is new to me, but I haven't tried using the Quesa framework in an app built with XCode. Does your app use prebinding? Can you turn that off? I hear that Apple no longer recommends that apps use prebinding. Alternatively, I wonder if I should check the "disable prebinding" options in the CodeWarrior project for the framework? -- James W. Walker, ScriptPerfection Enterprises, Inc. <http://www.write-brain.com/> |