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From: Frank C. <dev...@ch...> - 2005-05-02 19:59:58
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When using a rasterize camera transform, any transparent triangles with Z coordinates other than 0 aren't drawn. The problem lies in ir_geom_transparent_add, where triangles "behind" the camera are culled - this doesn't seem to work with rasterize transforms, probably because Z is inverted. I haven't looked into the problem further, but disabling the culling altogether restores the expected behaviour (at the cost over possible overdraw). Frank. |