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From: Sean M. <se...@ro...> - 2005-03-31 15:46:09
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Hello! I am a Quesa newbie and am considering using it for it's 4x4 Matrix math functions (and nothing more). I am hoping to be able to add a Quesa framework to my project and #include "Quesa/Quesa.h" and presto! :) My project is a Mach-O Cocoa application; I have CW 9.4 and XCode 1.5 projects, I am using OS 10.3.8. I downloaded "quesa=5F1.6d20=5Fsdk=5Fmac" = but all I see are CFM libraries. I read in "Release Notes.txt" a reference to a Mach-O framework, but it seems to be missing. So next I downloaded "quesa=5F1.6d20=5Fsource" and poked around. / quesa=5F1.6d20=5Fsource/Development/Projects/Mac/Quesa.mcp seems to be CFM only. I next tried Quesa.xcode but it fails to build, with 362 warnings and 1 error: ld: Undefined symbols: =5FGLTextureMgr=5FAddContext =5FGLTextureMgr=5FGetNextSharingBase =5FGLTextureMgr=5FGetTextureCache =5FGLTextureMgr=5FRemoveContext Is there a pre-built Mach-O framework out there=3F If not, which project should I be building=3F Thanks! -- =5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F= =5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F=5F= =5F=5F=5F=5F=5F=5F=5F=5F=5F=5F Sean McBride, B. Eng se...@ro... Rogue Research www.rogue-research.com Mac Software Developer Montr=E9al, Qu=E9bec, Canada |