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From: James W. W. <os...@jw...> - 2005-03-21 16:58:46
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On Mar 21, 2005, at 12:42 AM, Daniele Cavallini wrote: > There is a problem with image with dimension more large than 2048 in > RayShade plug in and in Quesa for MAC. Quesa for S.O. Windows work > fine. In the Mac case, you may be seeing an OpenGL limitation, called the maximum viewport size. This limit depends on the video card. For instance, my PowerBook's video card has a maximum viewport size of 2656x2656, while the software renderer (used for rendering to an offscreen context) has a maximum viewport size of 2048x2048. What does S.O. stand for? -- <http://www.jwwalker.com/> |