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From: Roger H. <rog...@mi...> - 2005-02-18 14:02:12
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On Thursday, February 17, 2005, at 09:58 PM, Jose' Cruanyes wrote: > Il giorno 17/feb/05, alle 21:15, James W. Walker ha scritto: > >> Here's a possibility: In e3fformat_3dmf_bin_readobject, add a >> special case, that checks whether the object type is 'lght' and >> changes it to something else like 'lghd'. >> > > I support this idea (just made a comment blaming on Apple to make a > such a bad coice) > > or perhaps add a metahandler for read/write the "Light Data" inside > the kQ3ShapeTypeLight class With the last option, how would this work when reading text 3DMF? Would it not check against the name of the class "Light" instead of "LightData" as required? Not that I have any idea how text 3DMF I/O works in Quesa, but I assume the class names are there for some purpose. A neat idea apart from that. Roger. |