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From: Roger H. <rog...@mi...> - 2005-02-15 20:57:29
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Should I be calling Q3File_ReadObject inside e3viewhints_read? For objects like the attribute set it seems the obvious way to go but things like the ImageClearColour does not generate an object. Should I be reading the 4 byte code manually and if its something like 'imcc' reading the data? What about when its 'attr', should I backspace 4 bytes and then call Q3File_ReadObject? How does this all work with text 3DMF files? The 4 byte codes are not there for these, do I need a different e3viewhints_read for text? Or do a test to see which is being read? Or have I totally missed the point (most likely as nothing seems to fit properly). Can someone please explain. Roger. |