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From: Jose' C. <cru...@ce...> - 2005-01-27 09:22:38
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Il giorno 27/gen/05, alle 07:54, James W. Walker ha scritto: > I made drafts of the SDKs: > > <ftp://ftp.frameforge3d.com/misc/quesa_1.6d20_sdk_win32.zip> > > <ftp://ftp.frameforge3d.com/misc/quesa_1.6d20_sdk_mac.sit> > > As for the source releases, I suppose we should regenerate the API > reference from the headers. I tried running the DoQuesaDocs.pl > script, and nothing happened. No error message, no docs. Anyone know > how this is supposed to work? > -- may be we should avoud the source release this time..., but make a new release (2.0?) soon after the changes from Roger seems to work I'm ready with the unix releases <http://www.cegroup.it/mobilia/quesa-1.6d20.tar.gz> <http://www.cegroup.it/mobilia/quesaexamples-1.6d20.tar.gz> I've attached the ChangeLog from 1.6d18 to today, so if some volunteer english native speaker can do the release note sfor d20 ------------------------------------------------ 2005-01-27 jwwalker * SDK/Examples/Geom Test/Geom Test.mcp 1.9: Added Windows targets. 2005-01-24 jwwalker * Development/Source/Core/System/E3Memory.c 1.28: Updated E3Memory_DumpRecording for new class layout. 2005-01-24 roger_holmes * Development/Source/Core/Geometry/E3Geometry.c 1.30: * Development/Source/Core/Geometry/E3GeometryBox.c 1.28: * Development/Source/Core/Geometry/E3GeometryCone.c 1.25: * Development/Source/Core/Geometry/E3GeometryCylinder.c 1.25: * Development/Source/Core/Geometry/E3GeometryDisk.c 1.19: * Development/Source/Core/Geometry/E3GeometryEllipse.c 1.19: * Development/Source/Core/Geometry/E3GeometryEllipsoid.c 1.24: * Development/Source/Core/Geometry/E3GeometryGeneralPolygon.c 1.18: * Development/Source/Core/Geometry/E3GeometryLine.c 1.17: * Development/Source/Core/Geometry/E3GeometryMarker.c 1.19: * Development/Source/Core/Geometry/E3GeometryMesh.c 1.35: * Development/Source/Core/Geometry/E3GeometryNURBCurve.c 1.31: * Development/Source/Core/Geometry/E3GeometryNURBPatch.c 1.31: * Development/Source/Core/Geometry/E3GeometryPixmapMarker.c 1.21: * Development/Source/Core/Geometry/E3GeometryPoint.c 1.15: * Development/Source/Core/Geometry/E3GeometryPolyLine.c 1.16: * Development/Source/Core/Geometry/E3GeometryPolygon.c 1.19: * Development/Source/Core/Geometry/E3GeometryPolyhedron.c 1.21: * Development/Source/Core/Geometry/E3GeometryTorus.c 1.22: * Development/Source/Core/Geometry/E3GeometryTriGrid.c 1.21: * Development/Source/Core/Geometry/E3GeometryTriMesh.c 1.34: * Development/Source/Core/Geometry/E3GeometryTriangle.c 1.19: * Development/Source/Core/Glue/QD3DCustomElements.c 1.8: * Development/Source/Core/Glue/QD3DExtension.c 1.11: * Development/Source/Core/Glue/QD3DGeometry.c 1.23: * Development/Source/Core/Glue/QD3DGroup.c 1.13: * Development/Source/Core/Glue/QD3DSet.c 1.21: * Development/Source/Core/Support/E3ClassTree.c 1.33: * Development/Source/Core/Support/E3ClassTree.c 1.34: * Development/Source/Core/Support/E3ClassTree.c 1.35: * Development/Source/Core/Support/E3ClassTree.h 1.17: * Development/Source/Core/Support/E3ClassTree.h 1.18: * Development/Source/Core/Support/E3Compatibility.c 1.9: * Development/Source/Core/Support/E3Utils.c 1.25: * Development/Source/Core/System/E3Camera.c 1.16: * Development/Source/Core/System/E3CustomElements.c 1.18: * Development/Source/Core/System/E3DrawContext.c 1.24: * Development/Source/Core/System/E3Extension.c 1.12: * Development/Source/Core/System/E3Group.c 1.37: * Development/Source/Core/System/E3IO.c 1.19: * Development/Source/Core/System/E3IOData.c 1.23: * Development/Source/Core/System/E3Light.c 1.12: * Development/Source/Core/System/E3Main.c 1.41: * Development/Source/Core/System/E3Main.c 1.42: * Development/Source/Core/System/E3Memory.c 1.27: * Development/Source/Core/System/E3Pick.c 1.25: * Development/Source/Core/System/E3Renderer.c 1.29: * Development/Source/Core/System/E3Set.c 1.56: * Development/Source/Core/System/E3Shader.c 1.15: * Development/Source/Core/System/E3Storage.c 1.26: * Development/Source/Core/System/E3String.c 1.12: * Development/Source/Core/System/E3Style.c 1.16: * Development/Source/Core/System/E3Texture.c 1.18: * Development/Source/Core/System/E3Transform.c 1.15: * Development/Source/Core/System/E3View.c 1.65: * Development/Source/Core/Viewer/E3Viewer.c 1.62: * Development/Source/FileFormats/E3IOFileFormat.c 1.23: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF.c 1.49: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Bin.c 1.34: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.30: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Geometry.c 1.40: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Register.c 1.29: * Development/Source/Platform/Be/E3BeDrawContext.c 1.13: * Development/Source/Platform/Be/E3BeStorage.c 1.10: * Development/Source/Platform/Cocoa/E3CocoaDrawContext.m 1.9: * Development/Source/Platform/Mac/E3MacDrawContext.c 1.36: * Development/Source/Platform/Mac/E3MacStorage.c 1.21: * Development/Source/Platform/Unix/E3UnixDrawContext.c 1.20: * Development/Source/Platform/Unix/E3UnixStorage.c 1.8: * Development/Source/Platform/Windows/E3WindowsDrawContext.c 1.19: * Development/Source/Platform/Windows/E3WindowsStorage.c 1.14: Changes to use C++ classes for instance data. 2005-01-23 jwwalker * Development/Source/Platform/Windows/E3WindowsDrawContext.c 1.18: Added a missing brace in e3drawcontext_win32dc_update. * Development/Source/Core/Support/E3HashTable.c 1.14: In E3HashTable_Create, added an assertion that the table size is a power of 2. In e3hash_find_node, made an optimization of the hash function. * Development/Source/Platform/Windows/E3WindowsStorage.c 1.13: Fixed a compile error in E3Win32Storage_Set. * Development/Source/Core/System/E3Set.c 1.55: Changed kSetTableSize from 6 to 8, because I want to use a hash formula that requires the table size to be a power of 2. 2005-01-21 roger_holmes * Development/Source/Core/System/E3DrawContext.c 1.23: * Development/Source/Core/System/E3DrawContext.h 1.17: * Development/Source/Core/System/E3Storage.c 1.25: * Development/Source/Platform/Be/E3BeDrawContext.c 1.12: * Development/Source/Platform/Be/E3BeStorage.c 1.9: * Development/Source/Platform/Cocoa/E3CocoaDrawContext.m 1.8: * Development/Source/Platform/Mac/E3MacDrawContext.c 1.35: * Development/Source/Platform/Mac/E3MacStorage.c 1.20: * Development/Source/Platform/Unix/E3UnixDrawContext.c 1.19: * Development/Source/Platform/Unix/E3UnixStorage.c 1.7: * Development/Source/Platform/Windows/E3WindowsDrawContext.c 1.17: * Development/Source/Platform/Windows/E3WindowsStorage.c 1.12: Changes to use C++ classes for instance data. * Development/Source/Core/Geometry/E3Geometry.c 1.29: * Development/Source/Core/Glue/QD3DMain.c 1.26: * Development/Source/Core/Support/E3ClassTree.c 1.31: * Development/Source/Core/Support/E3ClassTree.c 1.32: * Development/Source/Core/Support/E3ClassTree.h 1.15: * Development/Source/Core/Support/E3ClassTree.h 1.16: * Development/Source/Core/System/E3DrawContext.h 1.18: * Development/Source/Core/System/E3Extension.c 1.11: * Development/Source/Core/System/E3Main.c 1.40: * Development/Source/Core/System/E3Main.h 1.20: * Development/Source/Core/System/E3Pick.c 1.24: * Development/Source/Core/System/E3Renderer.c 1.28: * Development/Source/Core/System/E3Set.c 1.54: * Development/Source/Core/System/E3String.c 1.11: * Development/Source/Core/System/E3Texture.c 1.17: * Development/Source/Core/System/E3Transform.c 1.14: * Development/Source/Core/System/E3View.c 1.64: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Geometry.c 1.46: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.29: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Register.c 1.27: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Register.c 1.28: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Writer.c 1.31: * Development/Source/Platform/Cocoa/E3CocoaDrawContextNotify.m 1.8: Changes to use C++ classes for instance data 2005-01-20 roger_holmes * Development/Source/Core/System/E3Memory.c 1.26: Changes for C++ classes for instance data * Development/Source/Core/Geometry/E3GeometryNURBCurve.c 1.30: * Development/Source/Core/Geometry/E3GeometryNURBCurve.h 1.9: * Development/Source/Core/Glue/QD3DGeometry.c 1.22: * Development/Source/Core/Glue/QD3DIO.c 1.14: * Development/Source/Core/Glue/QD3DStorage.c 1.15: * Development/Source/Core/System/E3CustomElements.c 1.17: * Development/Source/Core/System/E3IO.c 1.18: * Development/Source/Core/System/E3IO.h 1.11: * Development/Source/Core/System/E3IOData.c 1.22: * Development/Source/Core/System/E3IOData.h 1.12: * Development/Source/Core/System/E3Storage.c 1.24: * Development/Source/Core/System/E3Storage.h 1.10: * Development/Source/Core/Viewer/E3Viewer.c 1.61: * Development/Source/FileFormats/E3IOFileFormat.c 1.21: * Development/Source/FileFormats/E3IOFileFormat.c 1.22: * Development/Source/FileFormats/E3IOFileFormat.h 1.14: * Development/Source/FileFormats/E3IOFileFormat.h 1.15: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF.c 1.48: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Bin.c 1.32: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Bin.c 1.33: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Geometry.c 1.45: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.28: Changes to use C++ classes for instance data 2005-01-18 roger_holmes * Development/Source/Core/Support/E3ClassTree.c 1.30: * Development/Source/Core/System/E3Main.h 1.19: * Development/Source/Core/System/E3Renderer.c 1.27: * Development/Source/Core/System/E3Set.c 1.53: * Development/Source/Core/System/E3Set.h 1.19: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF.c 1.47: Changes to use C++ classes for instance data. * Development/Source/Core/Support/E3ClassTree.h 1.14: Changes to use C++ classes for instance data 2005-01-17 cruanyes * Development/Source/Core/System/E3IO.c 1.17: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.27: Solved some issues to make it compile on MS VC++ 6.0 * Development/Source/Core/Support/E3ClassTree.h 1.13: made E3InstanceNode class friend of itself to allow use of private members in objects other than 'this' 2005-01-17 roger_holmes * Development/Source/Core/Geometry/E3Geometry.c 1.28: Fixed new unreported crash in decomposing a geoemetry. * Development/Source/Core/System/E3View.c 1.63: Changes to usee C++ classes for instance data. * Development/Source/Core/System/E3Pick.c 1.23: Changes for using C++ classes for instance data * Development/Source/Core/Support/E3ClassTree.c 1.29: * Development/Source/Core/Support/E3Compatibility.c 1.8: * Development/Source/Core/System/E3DrawContext.c 1.22: * Development/Source/Core/System/E3Set.c 1.52: Changes to use C++ classes for instance data. 2005-01-16 jwwalker * SDK/Includes/Quesa/Quesa.h 1.65: Added to comments on TQ3Mipmap structure. * SDK/Includes/Quesa/QuesaExtension.h 1.18: Corrected HeaderDoc markup for TQ3XSharedLibraryInfo. * Development/Source/Renderers/Interactive/IRTexture.h 1.7: Added an offset parameter to IRRenderer_Texture_ConvertImage. * Development/Source/Renderers/Interactive/IRTexture.c 1.23: Added an offset parameter to IRRenderer_Texture_ConvertImage. Corrected ir_texture_convert_mipmap. 2005-01-14 roger_holmes * Development/Source/Core/Geometry/E3GeometryTorus.c 1.21: * Development/Source/Core/Geometry/E3GeometryTriMesh.c 1.33: * Development/Source/Core/Geometry/E3GeometryTriangle.c 1.18: Changes to use C++ classess for instance data to improve speed. * Development/Source/Core/System/E3Light.c 1.10: * Development/Source/Core/System/E3Shader.c 1.14: * Development/Source/Core/System/E3Texture.c 1.16: Changes to use C++ classes for instance data * Development/Source/Core/Geometry/E3Geometry.h 1.11: * Development/Source/Core/System/E3Camera.h 1.9: * Development/Source/Core/System/E3Group.c 1.36: * Development/Source/Core/System/E3Group.h 1.12: * Development/Source/Core/System/E3Light.c 1.11: * Development/Source/Core/System/E3Main.c 1.39: * Development/Source/Core/System/E3Main.h 1.18: Renamed TQ3Shape to be E3Shape as that makes more sense. Also improves the Class Hierarchy window and makes it look more like the blue book (though that is abbreviated). * Development/Source/Core/System/E3IOData.c 1.21: * Development/Source/Core/System/E3Style.c 1.15: * Development/Source/Core/System/E3Transform.c 1.13: Changes to use C++ classses for instance data. * Development/Source/Core/Geometry/E3GeometryTriGrid.c 1.20: Changes to use C++ classes for instance data to improve speed. * Development/Source/Core/System/E3String.c 1.10: Changes for C++ class instance data 2005-01-13 roger_holmes * Development/Source/Core/System/E3Main.h 1.17: Changes for C++ Classes for instance data. * Development/Source/Core/Geometry/E3GeometryBox.c 1.27: * Development/Source/Core/Geometry/E3GeometryBox.h 1.9: * Development/Source/Core/Geometry/E3GeometryCone.c 1.24: * Development/Source/Core/Geometry/E3GeometryCylinder.c 1.24: * Development/Source/Core/Geometry/E3GeometryDisk.c 1.18: * Development/Source/Core/Support/E3ClassTree.c 1.28: * Development/Source/Core/System/E3Main.c 1.38: Changes for C++ classes for instance data * Development/Source/Core/Geometry/E3GeometryEllipse.c 1.18: * Development/Source/Core/Geometry/E3GeometryEllipsoid.c 1.23: * Development/Source/Core/Geometry/E3GeometryGeneralPolygon.c 1.17: * Development/Source/Core/Geometry/E3GeometryLine.c 1.16: * Development/Source/Core/Geometry/E3GeometryMarker.c 1.18: * Development/Source/Core/Geometry/E3GeometryMesh.c 1.34: * Development/Source/Core/Geometry/E3GeometryNURBCurve.c 1.29: * Development/Source/Core/Geometry/E3GeometryNURBPatch.c 1.30: * Development/Source/Core/Geometry/E3GeometryPixmapMarker.c 1.20: * Development/Source/Core/Geometry/E3GeometryPoint.c 1.14: * Development/Source/Core/Geometry/E3GeometryPolyLine.c 1.15: * Development/Source/Core/Geometry/E3GeometryPolyhedron.c 1.20: Changes to use C++ classes for instance data (hence faster) 2005-01-12 jwwalker * Development/Source/Core/Geometry/E3GeometryPixmapMarker.c 1.19: Fixed a memory leak in e3geom_pixmapmarker_update_position. * Development/Source/Core/System/E3Transform.c 1.12: In e3transform_camera_rasterize_submit, get the draw context area correctly. 2005-01-12 roger_holmes * Development/Source/Core/Geometry/E3Geometry.c 1.27: * Development/Source/Core/Geometry/E3Geometry.h 1.10: * Development/Source/Core/Geometry/E3GeometryPolygon.c 1.18: * Development/Source/Core/Glue/QD3DGroup.c 1.12: * Development/Source/Core/System/E3Group.c 1.35: * Development/Source/Core/System/E3Group.h 1.11: Changes for C++ classes for instance data 2005-01-11 jwwalker * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.26: Removed use of std::string::back() in e3fformat_3dmf_text_read_toc. 2005-01-11 roger_holmes * Development/Source/Core/Glue/QD3DCamera.c 1.10: * Development/Source/Core/Glue/QD3DMain.c 1.25: * Development/Source/Core/Support/E3ClassTree.c 1.27: * Development/Source/Core/Support/E3ClassTree.h 1.12: * Development/Source/Core/System/E3Camera.c 1.15: * Development/Source/Core/System/E3Camera.h 1.8: * Development/Source/Core/System/E3Main.c 1.37: * Development/Source/Core/System/E3Main.h 1.16: Changes for C++ Classes for instance data. * Development/Source/Core/System/E3Memory.c 1.25: * Development/Source/Core/System/E3Memory.h 1.14: Changes for C++ classes for instance data 2005-01-06 jwwalker * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.25: Changes to handle table of contents and references in text 3DMF. * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.h 1.9: Moved declaration of TE3FFormat3DMF_Text_Data into source file. * SDK/Includes/Quesa/CQ3ObjectRef.h 1.1: New wrapper class for Quesa objects. 2005-01-05 jwwalker * Development/Source/Platform/Windows/E3WindowsDrawContext.c 1.16: Modified e3drawcontext_win32dc_update so that if the background color changes, the draw context does not get destroyed. 2004-12-24 jwwalker * Development/Source/FileFormats/E3IOFileFormat.c 1.20: Modified E3FileFormat_GenericReadText_ReadUntilChars so that one could pass 0 for numChars. * Development/Source/Core/System/E3IO.c 1.16: In E3File_OpenRead and E3File_OpenWrite, set the mode field of TE3FileData, so that Q3File_GetMode will work. In E3File_IsEndOfContainer, E3File_SetReadInGroup, E3File_GetReadInGroup, and E3File_IsEndOfData, fix an assertion about the mode. 2004-12-23 cruanyes * Development/Source/Core/System/E3Main.c 1.36: * Development/Source/Core/System/E3Renderer.c 1.26: * Development/Source/Core/System/E3Set.c 1.51: Changed casts from boolean expressions to TQ3Boolean to make it compile on MS VC++ 6.0 * Development/Projects/Windows/Quesa.dsp 1.26: Forced C++ compilation and added newest files * Development/Source/Core/Support/E3ArrayOrList.c 1.19: * Development/Source/Core/Support/E3Pool.c 1.17: * Development/Source/Core/System/E3Math.c 1.47: Changed casts in left hand of expressions from (char*) to (char*& ) to make it compile on MS VC++ 6.0 * Development/Source/Core/Geometry/E3GeometryMesh.c 1.33: * Development/Source/Core/System/E3DrawContext.c 1.21: Added NULL statements to make it compile on MS VC++ 6.0 * Development/Source/Renderers/Common/GLTextureManager.c 1.3: * Development/Source/Renderers/Interactive/IRRenderer.c 1.28: Changed the C++ boolean operators (and, or ecc) with thew classic C (&& , ! ecc) to make it compile on MS VC++ 6.0 * Development/Source/Platform/Windows/E3WindowsPrefix.h 1.13: Changed some definitions to make it compile on MS VC++ 6.0 2004-12-17 jwwalker * Development/Source/Core/System/E3Texture.c 1.15: Changed e3texture_pixmap_duplicate and e3texture_mipmap_duplicate to really duplicate the storage instead of getting another reference. * Development/Source/Platform/Mac/E3MacStorage.c 1.19: New function e3storage_mac_handle_duplicate. * Development/Source/Core/System/E3Main.c 1.35: In E3Object_Duplicate, do not post an error on duplicating a memory storage. * Development/Source/Core/System/E3Storage.c 1.23: New function e3storage_memory_duplicate. 2004-12-15 jwwalker * SDK/Includes/Quesa/QuesaDrawContext.h 1.33: New constant kQ3DrawContextPropertySwapBufferInEndPass. * Documentation/developer/cvs.html 1.12: Fixed a dead link. * Development/Source/Renderers/Interactive/IRRenderer.c 1.27: In IRRenderer_EndPass, look for kQ3DrawContextPropertySwapBufferInEndPass. 2004-12-13 jwwalker * Development/Source/Renderers/Common/GLTextureManager.h 1.2: Added a prototype for GLTextureMgr_IsValidTextureCache. * Development/Source/Core/System/E3Set.c 1.50: Added typecasts for C++ compilation. 2004-12-12 jwwalker * Development/Projects/Mac/Quesa.mcp 1.29: Updated for C++. * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.24: In e3read_3dmf_text_readflag, recognize "Inline" as well as " IsInline" as a display group state flag. 2004-12-11 jwwalker * Development/Projects/Windows/Quesa.mcp 1.8: * Development/Projects/Windows/QuesaHeaders.h 1.4: * Development/Projects/Windows/QuesaHeadersDebug.h 1.2: Updated for C++. * Development/Source/Core/Viewer/E3Viewer.c 1.60: Changed SetPort typecasts for Classic compatibility. * Development/Projects/Mac/Quesa.xcode/project.pbxproj 1.2: Added GLTextureManager.c and updated for C++ compilation. * Development/Projects/Mac/Quesa Framework.mcp.xml 1.3: Updated for C++ compilation. 2004-12-07 jwwalker * Development/Source/Renderers/Common/GLTextureManager.c 1.2: New C++ implementation. * SDK/Includes/Quesa/QuesaDrawContext.h 1.32: New constant kQ3DrawContextPropertyGLTextureSharing. * Development/Source/Renderers/Common/GLDrawContext.c 1.47: Added ability to turn off texture sharing, because some video cards may be incompatible with it. 2004-12-06 jwwalker * Development/Source/Renderers/Common/GLDrawContext.c 1.46: Fixed another type conversion in Windows-specific code. * Development/Source/Platform/Mac/E3MacSystem.c 1.32: Enclose E3MacMachoFrameworkInit and E3MacMachoFrameworkTerminate in extern "C". 2004-12-04 jwwalker * Development/Source/Core/System/E3View.h 1.24: Changed TQ3MatrixState to be a typedef for TQ3Uns32, not an enum. This makes it possible to use bit operations on masks without compiler complaints. * Development/Source/Core/Geometry/E3GeometryMarker.c 1.17: * Development/Source/Core/Geometry/E3GeometryMesh.c 1.32: * Development/Source/Core/Geometry/E3GeometryPixmapMarker.c 1.18: * Development/Source/Core/Geometry/E3GeometryTriMesh.c 1.32: * Development/Source/Core/Glue/QD3DMain.c 1.24: * Development/Source/Core/Glue/QD3DSet.c 1.20: * Development/Source/Core/Support/E3ArrayOrList.c 1.18: * Development/Source/Core/Support/E3ClassTree.c 1.26: * Development/Source/Core/Support/E3Pool.c 1.16: * Development/Source/Core/Support/E3Utils.c 1.24: * Development/Source/Core/Support/E3Utils.h 1.20: * Development/Source/Core/System/E3CustomElements.c 1.16: * Development/Source/Core/Viewer/E3Viewer.c 1.59: * Development/Source/Core/Viewer/E3ViewerOldAPIs.c 1.18: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF.c 1.46: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.23: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Geometry.c 1.39: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Writer.c 1.30: * Development/Source/Platform/Mac/E3MacStorage.c 1.18: * Development/Source/Renderers/Common/GLDrawContext.c 1.45: * Development/Source/Renderers/Interactive/IRGeometryTriMesh.c 1.19: * Development/Source/Renderers/Interactive/IRUpdate.c 1.64: Fixed type conversions to make C++ compiler happy. * Development/Source/Renderers/Interactive/IRPrefix.h 1.40: Changed TQ3FVertexFlags and TQ3TriFlags to be typedefs for TQ3Uns32, not enums. This makes it possible to use bit operations on masks without compiler complaints. * Development/Source/Core/System/E3Memory.h 1.13: In TQ3ObjectData, changed stackCrawl member from void* to struct TQ3StackCrawlRec*. * SDK/Includes/Quesa/Quesa.h 1.64: Change definition of kQ3ArrayIndexNULL from ~0 to 0xFFFFFFFFUL to remove compile warnings about comparison of signed and unsigned integers. * Development/Source/Core/Geometry/E3GeometryCone.c 1.23: Removed second declaration of workVec in e3geom_cone_cache_new. * Development/Source/Core/System/E3View.c 1.62: Changed TQ3ViewStackState to be a typedef for TQ3Uns32, not an enum. This makes it possible to use bit operations on masks without compiler complaints. Also added a couple of typecasts. * SDK/Includes/Quesa/QuesaSet.h 1.25: Changed TQ3XAttributeMask to be a typedef for TQ3Uns32, not an enum, as in QD3DRenderer.h. This makes it possible to use bit operations on masks without compiler complaints. 2004-12-03 jwwalker * Development/Source/Core/Geometry/E3GeometryPolygon.c 1.17: In e3geom_polygon_cache_new, corrected edge data so that a Polygon will render in an edge fill style. 2004-12-02 jwwalker * Development/Source/Renderers/Interactive/IRUpdate.c 1.63: * Development/Source/Renderers/Wireframe/WFUpdate.c 1.11: When antialiasing is turned off, restore the default point and line sizes. 2004-11-30 jwwalker * SDK/Extras/Rayshade/Sources/QD3DPlugin/RSRegister.cpp 1.7: Added extern "C" around DLLMain declaration; without this it was not working in CodeWarrior. * SDK/Extras/Rayshade/Sources/QD3DPlugin/RS_Rasterize.cpp 1.5: Fixed RSRasterize_Create so that it would work with a Windows DC context with no pane specified. * SDK/Extras/Rayshade/Sources/Rayshade/LibObj/poly.cpp 1.2: * SDK/Extras/Rayshade/Sources/Rayshade/LibObj/poly.h 1.2: Work around a name conflict when compiling under Windows. * Development/Projects/Windows/Quesa.mcp 1.7: Adjusted access paths as suggested by bug 1027379, and added GLTextureManager.c. 2004-11-29 jwwalker * Development/Source/Renderers/Interactive/IRTexture.h 1.6: Removed prototype of IRRenderer_Texture_Rebuild, no longer needed. * Development/Source/Renderers/Interactive/IRTexture.c 1.22: Updated for texture sharing. * Development/Source/Renderers/Common/GLDrawContext.c 1.43: Enabled texture sharing on Mac OS X and Windows. * Development/Source/Renderers/Interactive/IRPrefix.h 1.39: In TQ3InteractiveData, remove cachedTextureCount and cachedTextures fields, added textureCache. In TQ3CachedTexture, renamed theTexture to cachedTextureObject so that I could more easily see where it was being referenced. * Development/Source/Renderers/Common/GLTextureManager.c 1.1: * Development/Source/Renderers/Common/GLTextureManager.h 1.1: New code for texture sharing. * Development/Source/Renderers/Common/GLDrawContext.c 1.44: In GLDrawContext_UpdateSize, fixed bug in the requires. * Development/Projects/Mac/Quesa Framework.mcp.xml 1.2: * Development/Projects/Mac/Quesa.mcp 1.28: Added GLTextureManager.c. * Development/Source/Renderers/Interactive/IRRenderer.c 1.26: Updated IRRenderer_StartFrame for texture sharing. 2004-11-28 jwwalker * Development/Source/Core/System/E3DrawContext.h 1.16: Added windowRect field to TQ3Win32DCDrawContextState so we can tell if the window was resized. * Development/Source/Renderers/Interactive/IRRegister.c 1.25: Changed kRendererDefaultDepthBits from 16 to 32. In an Aug. 23 change to GLDrawContext.c, Dair thought he changed the default depth bits to 32, but it was not working in the IR because of this. * Development/Source/Renderers/Wireframe/WFRenderer.c 1.12: Check for window size or pane change in WFRenderer_StartFrame. * Development/Source/Renderers/Common/GLDrawContext.h 1.14: New function GLDrawContext_UpdateSize. * SDK/Examples/Qut/Windows/QutWindows.c 1.15: On Exit or window close, just post a quit message rather than destroying the window, so that Quesa renderers and such can be disposed before the window. Show FPS in the window title. Do not destroy and recreate the draw context when the window is resized. Do not set the pane flag on the draw context. * Development/Source/Renderers/Common/GLDrawContext.c 1.42: Added code to update a draw context, rather than recreating it, when a window is resized, on Mac and Windows. * Development/Source/Renderers/Interactive/IRRenderer.c 1.25: Check for window size or pane change in IRRenderer_StartFrame. * SDK/Examples/Qut/Mac/QutMac.c 1.40: Do not destroy and recreate the draw context when the window is resized. Do not set the pane flag on the draw context. * Development/Source/Platform/Windows/E3WindowsDrawContext.c 1.15: Factored e3drawcontext_win32dc_get_dimensions_from_DC out of e3drawcontext_win32dc_get_dimensions. In e3drawcontext_win32dc_new, initialize new windowRect field. In e3drawcontext_win32dc_update, check for window resize. 2004-11-27 jwwalker * Documentation/info/download.html 1.21: Link to Files area at SourceForge. 2004-11-22 jwwalker * Development/Source/Platform/Mac/E3MacSystem.c 1.31: Added conditions in E3MacSystem_LoadPlugins so that it would compile and link in Classic targets. 2004-11-06 jwwalker * Development/Source/Renderers/Common/GLDrawContext.c 1.41: In gldrawcontext_win_new, correct a bug in glViewport, and add glScissor. In gldrawcontext_win_setcurrent and gldrawcontext_win_destroy, add debug code. 2004-11-03 jwwalker * Development/Source/Core/Support/E3HashTable.c 1.13: Optimized e3hash_find_node. Small optimization in E3HashTable_Find. 2004-11-01 jwwalker * Development/Source/Renderers/Interactive/IRGeometry.c 1.49: In IRGeometry_Validate_Triangles, the test for normalized normals was a little too strict even for debugging. * Development/Source/Platform/Mac/E3MacSystem.c 1.30: In e3mac_load_plugins, use ResolveAliasFileWithMountFlags in place of ResolveAliasFile to fix a problem with ResolveAliasFile hanging, and also re-fetch the type and creator if an alias was resolved. * Development/Source/Platform/Mac/E3MacSystem.c 1.29: Add initialization and termination routines for Mach-o. Provide different implementation of e3mac_load_plugins for Mach-o. * SDK/Extras/Rayshade/Sources/QD3DPlugin/RSRegister.cpp 1.6: Added an initialization function for Mach-o. * Development/Projects/Mac/Quesa Framework.mcp.xml 1.1: New CodeWarrior 9 project to make a Quesa framework. * SDK/Extras/Rayshade/Projects/MacOS/Carbon Release.h 1.6: Define the "macintosh" macro for Mach-O. * SDK/Extras/Rayshade/Projects/MacOS/Rayshade.mcp.xml 1.1: New CodeWarrior 9 project with Mach-O bundle targets. * Development/Projects/Mac/QuesaMachoDebug.pch 1.1: * Development/Projects/Mac/QuesaMachoRelease.pch 1.1: New precompiled header for Mach-O framework version of Quesa. * Development/Source/Platform/Mac/Resources/Quesa.plc 1.1: New file to make Info.plist for a Quesa framework using CodeWarrior. 2004-10-31 jwwalker * SDK/Examples/Qut/Mac/QutMac.c 1.38: In qut_carbon_window_event, when handling a click in the content region, convert the mouse location to local coordinates. * SDK/Extras/Rayshade/Projects/MacOS/Carbon Debug.h 1.5: Define the "macintosh" macro for Mach-O. * SDK/Examples/Qut/Mac/QutMac.c 1.39: In qut_carbon_window_event, when handling a click in the content region, call the mouse-up handler. * Development/Source/Core/Support/E3Version.h 1.18: Hide certain parts if PLIST_COMPILER is true, so that this header may be included in a CodeWarrior .plc file. * SDK/Extras/Rayshade/Sources/Rayshade/config.h 1.2: fix conflict with MSL's cstring_mach.h 2004-10-30 jwwalker * Development/Source/Core/Support/E3Version.h 1.17: Corrected kQ3PrereleaseVersion, and comments explaining that it is not BCD. 2004-10-27 jwwalker * Development/Source/Platform/Mac/E3MacDrawContext.c 1.34: In e3drawcontext_mac_update, in the case where we call e3drawcontext_mac_buildregions, also call e3drawcontext_mac_checkregions. This is to fix an unnecessary rebuild of the OpenGL context the second time it is rendered, if the window has been resized before the first render. 2004-10-25 jwwalker * Development/Source/Platform/Mac/E3MacDrawContext.c 1.33: In e3drawcontext_mac_update, in the case where we do not call e3drawcontext_mac_checkregions, update the pane and paneState fields. This is to fix an unnecessary rebuild of the OpenGL context the second time it is rendered, if the draw context has been resized before the first render. 2004-10-23 jwwalker * SDK/Examples/Qut/QutTexture.c 1.11: Made QutTexture_CreateTextureObjectFromTGAFile compatible with QuickDraw 3D. 2004-10-22 cruanyes * SDK/Extras/Rayshade/Sources/Rayshade/LibText/CImageTexture.cpp 1.5: Solved incorrect lightning of textures (by Daniele Cavallini) 2004-10-22 jwwalker * Development/Source/Core/Glue/QD3DView.c 1.17: In Q3View_SetRenderer, allow the renderer to be set to NULL (as is allowed by QD3D). 2004-10-13 cruanyes * Development/Source/Platform/Unix/E3UnixDrawContext.c 1.18: Solved a compiler error, due to a misnamed variable 2004-10-10 cruanyes * Development/Source/Core/System/E3Camera.c 1.14: Corrected an error compiling with VC++ 6.0 on Windows 2004-10-06 jwwalker * Development/Source/Renderers/Interactive/IRGeometryTriMesh.c 1.18: In ir_geom_trimesh_build_vertex_normals, previously the missing vertex normals were being copied from the parent face only if the parent face was visible. But even in that case, the vertex may belong to some other face that is visible, so its normal needs to be defined. 2004-10-05 grantd * Development/Source/Core/Support/E3System.h 1.12: Fixed compiler warning from gcc. * Development/Source/Core/System/E3DrawContext.c 1.20: * Development/Source/Core/System/E3DrawContext.h 1.15: * Development/Source/Platform/Be/E3BeDrawContext.c 1.11: * Development/Source/Platform/Cocoa/E3CocoaDrawContext.m 1.7: * Development/Source/Platform/Mac/E3MacDrawContext.c 1.32: * Development/Source/Platform/Unix/E3UnixDrawContext.c 1.17: * Development/Source/Platform/Windows/E3WindowsDrawContext.c 1.14: Add E3DrawContext_InitaliseData to initialise common draw context data. 2004-10-02 cruanyes * Development/Source/Renderers/Common/GLPrefix.h 1.14: * Development/Source/Renderers/Common/GLUtils.c 1.14: * Development/Source/Renderers/Common/GLUtils.h 1.10: * Development/Source/Renderers/Interactive/IRTexture.c 1.21: checks for CLAMP_TO_EDGE and uses it when available for texture shaders that have a kQ3ShaderUVBoundaryClamp setting. by Frank Condello 2004-10-02 jwwalker * Development/Source/Renderers/Interactive/IRPrefix.h 1.38: Removed fields from TQ3TransparentPrim that are no longer needed for depth sorting. * Development/Source/Renderers/Interactive/IRTransparent.c 1.23: Changed the depth sorting algorithm to a simpler, more stable one. 2004-09-14 jwwalker * SDK/Examples/Qut/Mac/QutMac.c 1.37: Fixed a minor memory leak in QutMac_SelectMetafileToOpen. 2004-08-31 jwwalker * Development/Source/Core/Viewer/E3ViewerTools.c 1.21: Made to compile when QUESA_OS_MACINTOSH and QUESA_UH_IN_FRAMEWORKS are both true. * Development/Source/Platform/Mac/E3MacMemory.c 1.15: Made to compile when QUESA_UH_IN_FRAMEWORKS is true. 2004-08-28 jwwalker * Development/Source/Core/Geometry/E3GeometryNURBPatch.c 1.29: In e3geom_nurbpatch_evaluate_uv, normalize the normal vector. In e3geom_nurbpatch_worldscreen_subdiv, prevent an infinite subdiv value from being passed to e3geom_nurbpatch_constant_subdiv. * Development/Source/Core/Geometry/E3Geometry.c 1.26: In e3geometry_cache_isvalid, fix unnecessary re-caching of geometries that use subdivision. 2004-08-23 grantd * Development/Source/Renderers/Common/GLDrawContext.c 1.40: Depth buffer now defaults to 32bpp. 2004-08-11 jwwalker * Development/Source/Core/System/E3Memory.c 1.24: Changed symbol definitions so that Q3_MEMORY_DEBUG can be turned off and on independently of Q3_DEBUG (the default behavior is unchanged). In E3SlabMemory_SetCount, made slabs grow exponentially. 2004-08-09 roger_holmes * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Bin.c 1.31: Corrected bug whereby sometimes Quesa would ignore items at the end of a file because it erroneously though it was reading beyond the start of the table of contents 2004-08-05 grantd * Development/Source/Core/Support/E3Utils.c 1.23: Fixed typo in previous check in. * Development/Source/Renderers/Interactive/IRGeometry.c 1.48: Patch from FrankC - blend transparency colour irrespective of illumination setting. 2004-08-05 roger_holmes * Development/Source/Core/Geometry/E3GeometryTriMesh.c 1.31: Changes made because of changes in E3Utils.c. * Development/Source/Core/Geometry/E3GeometryTriangle.c 1.17: Changes because of changes to E3Utils.c. * Development/Source/Core/Support/E3Utils.c 1.22: For a surface or its vertices which had its own normals, the normal returned by picking was in local coordinates. After this change it is now always returned in world coordinates just like for surfaces without normals and just like QD3D. This could be optimised as we are calling matrix invert for every point saved. If we saved a flag to say if it is in local or world coordinates, this could be done afterwards only for those points returned to the host application. * Development/Source/Core/Support/E3Utils.h 1.19: Changes to reflect changes to E3Utils.c. 2004-07-30 jwwalker * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Bin.c 1.30: Added function e3read_3dmf_bin_getinstancedata so that Quesa can once again read 3DMF files in both byte orders. * Development/Source/Platform/Windows/E3WindowsSystem.c 1.15: In E3WindowsSystem_LoadPlugins, corrected order of parameters to GetCurrentDirectory. 2004-07-29 jwwalker * Development/Source/Core/System/E3Style.c 1.14: Added a duplicate method for highlight style objects. 2004-07-29 grantd * Development/Source/Platform/Windows/E3WindowsSystem.c 1.14: Load Windows plug-ins from the current directory. 2004-07-27 jwwalker * SDK/Includes/Quesa/QuesaCamera.h 1.20: Clarified comments on TQ3ViewAngleAspectCameraData. 2004-07-21 jwwalker * Development/Source/Renderers/Interactive/IRGeometry.c 1.47: In IRGeometry_Validate_Triangles and IRGeometry_Validate_Vertices, improve the check for normalized vectors. 2004-07-19 jwwalker * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Geometry.c 1.43: Made E3Read_3DMF_Geom_TriMesh less likely to crash when given bad data. 2004-07-19 grantd * Development/Source/Core/Geometry/E3GeometryBox.c 1.26: * Development/Source/Core/Geometry/E3GeometryCone.c 1.22: * Development/Source/Core/Geometry/E3GeometryCylinder.c 1.23: * Development/Source/Core/Geometry/E3GeometryDisk.c 1.17: * Development/Source/Core/Geometry/E3GeometryEllipse.c 1.17: * Development/Source/Core/Geometry/E3GeometryEllipsoid.c 1.22: * Development/Source/Core/Geometry/E3GeometryGeneralPolygon.c 1.16: * Development/Source/Core/Geometry/E3GeometryLine.c 1.15: * Development/Source/Core/Geometry/E3GeometryMarker.c 1.16: * Development/Source/Core/Geometry/E3GeometryNURBCurve.c 1.28: * Development/Source/Core/Geometry/E3GeometryNURBPatch.c 1.28: * Development/Source/Core/Geometry/E3GeometryPixmapMarker.c 1.17: * Development/Source/Core/Geometry/E3GeometryPoint.c 1.13: * Development/Source/Core/Geometry/E3GeometryPolyLine.c 1.14: * Development/Source/Core/Geometry/E3GeometryPolygon.c 1.16: * Development/Source/Core/Geometry/E3GeometryPolyhedron.c 1.19: * Development/Source/Core/Geometry/E3GeometryTorus.c 1.20: * Development/Source/Core/Geometry/E3GeometryTriGrid.c 1.19: * Development/Source/Core/Geometry/E3GeometryTriMesh.c 1.30: * Development/Source/Core/Geometry/E3GeometryTriangle.c 1.16: * Development/Source/Core/Support/E3Prefix.h 1.26: * Development/Source/Core/System/E3IO.c 1.15: * Development/Source/Core/System/E3IOData.c 1.20: * Development/Source/Core/System/E3Memory.c 1.23: * Development/Source/Core/System/E3Set.c 1.49: * Development/Source/Core/System/E3Storage.c 1.22: * Development/Source/Core/System/E3Texture.c 1.14: * Development/Source/FileFormats/E3IOFileFormat.c 1.19: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF.c 1.45: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Bin.c 1.29: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Geometry.c 1.44: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Text.c 1.22: * Development/Source/FileFormats/Writers/3DMF/E3FFW_3DMFBin_Writer.c 1.29: * Development/Source/Platform/Be/E3BeDrawContext.c 1.10: * Development/Source/Platform/Cocoa/E3CocoaDrawContext.m 1.6: * Development/Source/Platform/Cocoa/E3CocoaDrawContextNotify.m 1.7: * Development/Source/Platform/Mac/E3MacDrawContext.c 1.31: * Development/Source/Platform/Mac/E3MacStorage.c 1.17: * Development/Source/Platform/Unix/E3UnixDrawContext.c 1.16: * Development/Source/Platform/Windows/E3WindowsDrawContext.c 1.13: * Development/Source/Platform/Windows/E3WindowsStorage.c 1.11: Made TQ3Object opaque. * Development/Source/Core/Support/E3ClassTree.c 1.25: Conditionalised E3ClassTree_GetLeafObject on debug builds. * Development/Source/Core/System/E3View.c 1.61: Made internal functions static. 2004-07-18 grantd * Development/Source/Core/Support/E3ClassTree.c 1.24: * Development/Source/Core/Support/E3ClassTree.h 1.11: Added E3ClassTree_GetLeafObject. 2004-07-15 jwwalker * SDK/Includes/Quesa/QuesaMath.h 1.38: Added to HeaderDoc comments for Q3Quaternion_GetAxisAndAngle. 2004-07-12 jwwalker * Development/Source/Renderers/Interactive/IRTransparent.c 1.22: Use camera coordinates for rendering, to fix a problem with transparent textures. In ir_geom_transparent_add, cull out a primitive if no z coordinates are in the visible range. * Development/Source/Renderers/Interactive/IRPrefix.h 1.37: In TQ3TransparentPrim, added cameraToFrustum, frustumSpaceVerts. 2004-07-09 jstrout * Documentation/developer/book/02_principles/index.html 1.3: Updated reference-counting section, and took a first pass at the class hierarchy section. 2004-07-03 grantd * Development/Source/Core/Geometry/E3Geometry.c 1.25: * Development/Source/Core/System/E3Renderer.c 1.25: * Development/Source/Core/System/E3Shader.c 1.13: * Development/Source/Core/System/E3String.c 1.9: * Development/Source/Core/System/E3Transform.c 1.11: * Development/Source/Core/System/E3View.c 1.60: * Development/Source/Core/Viewer/E3Viewer.c 1.58: Making TQ3Object opaque. 2004-06-30 grantd * Development/Source/Core/Glue/QD3DGeometry.c 1.21: * Development/Source/Core/System/E3DrawContext.c 1.19: * Development/Source/Core/System/E3Extension.c 1.10: * Development/Source/Core/System/E3Group.c 1.34: * Development/Source/Core/System/E3Light.c 1.9: * Development/Source/Core/System/E3Main.c 1.34: * Development/Source/Core/System/E3Memory.c 1.22: * Development/Source/Core/System/E3Memory.h 1.12: * Development/Source/Core/System/E3Pick.c 1.22: * Development/Source/Core/System/E3Style.c 1.13: Making TQ3Object opaque. 2004-06-28 grantd * Development/Source/Core/Support/E3ClassTree.c 1.23: * Development/Source/Core/Support/E3ClassTree.h 1.10: Define private TQ3Object on QUESA_OBJECTS_ARE_OPAQUE. Added E3ClassTree_GetClassByObject and E3ClassTree_GetMethodByObject. * Development/Source/Core/Support/E3Globals.h 1.47: Conditionalise TQ3Object visibility on QUESA_OBJECTS_ARE_OPAQUE. * Development/Source/Core/System/E3Main.c 1.33: Some opaque TQ3Object changes. * Development/Source/Core/System/E3Camera.c 1.13: Support opaque TQ3Object. * Development/Source/Core/Support/E3Prefix.h 1.25: Added QUESA_OBJECTS_ARE_OPAQUE build constant. 2004-06-23 grantd * Development/Source/Core/Support/E3Globals.c 1.12: * Development/Source/Core/Support/E3Globals.h 1.46: Added class tree timing fields. * Development/Source/Core/Support/E3HashTable.c 1.12: Use correct type for key validation. * Development/Source/Core/Support/E3ClassTree.c 1.22: Removed E3ClassTree_FindParentInstance as never used, added E3ClassTree_IsObjectValid to validate objects, added timing stats to class tree dump. * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF.c 1.44: * Development/Source/FileFormats/Readers/3DMF/E3FFR_3DMF_Geometry.c 1.42: Use public type in cast. * Development/Source/Core/Support/E3Prefix.h 1.24: Added QUESA_TIMING_STATS for internal timing. * Development/Source/Core/Glue/QD3DCustomElements.c 1.7: * Development/Source/Core/Glue/QD3DExtension.c 1.10: * Development/Source/Core/Glue/QD3DGeometry.c 1.20: * Development/Source/Core/Glue/QD3DGroup.c 1.11: * Development/Source/Core/Glue/QD3DMain.c 1.23: * Development/Source/Core/System/E3Memory.c 1.21: Use E3ClassTree_IsObjectValid for object validation. * Development/Source/Core/Support/E3ClassTree.h 1.9: Removed E3ClassTree_FindParentInstance as never used, added E3ClassTree_IsObjectValid to validate objects. 2004-06-23 jstrout * Documentation/developer/book/index.html 1.2: Added title and brief preface. * Documentation/developer/book/01_intro/index.html 1.2: Filled in a bit of text explaining what Quesa is and what some of its features are. * Documentation/developer/book/02_principles/index.html 1.2: Initial stab at the section on reference-counting. * Documentation/developer/apiref/MasterTOC.html 1.7: Added reference to the Using Quesa book. 2004-06-18 cruanyes * SDK/Includes/Quesa/QuesaStorage.h 1.27: Improved the description for Q3Win32Storage_New * Development/Source/Platform/Windows/E3WindowsStorage.c 1.10: removed e3storage_win32_delete that non only were not needed but was wrong too 2004-06-17 cruanyes * Development/Source/Platform/Windows/E3WindowsStorage.c 1.9: Q3WindowsStorage takes a open file and a open file had to leave, but currently it closed the file Now I've made both the open and close methods NOPs 2004-06-16 grantd * SDK/Examples/Qut/Mac/QutMac.h 1.14: Added dummy result to classic AEGetDescData stub. * SDK/Examples/Qut/Mac/QutMac.c 1.36: Fixed compiler warning. * SDK/Examples/Geom Test/Geom Test.mcp 1.8: Added TEC libraries to Classic target, required by current MSL. 2004-06-15 cruanyes * Development/Source/Renderers/Interactive/IRGeometry.c 1.46: * Development/Source/Renderers/Interactive/IRGeometryTriMesh.c 1.17: * Development/Source/Renderers/Interactive/IRTexture.c 1.20: Fix bug #895106 "Colours have no effect on textured geometry" This patch mimics QD3D 1.6's behaviour, modulating vertex colours with textures for null shaded geometry, as described here: <http://developer.apple.com/documentation/QuickTime/QD3D/ QD3DDelta.htm#_Toc438524142>. It also unifies a temp fix from the trimesh renderer that prevents lit textured geometry from modulating vertex colours when going through the tribuffer path. (by Frank Condello) 2004-06-15 jwwalker * Development/Source/Core/System/E3Renderer.c 1.24: In E3Renderer_Method_SubmitGeometry, fixed a recently-introduced bug in immediate mode. * Development/Source/Renderers/Interactive/IRTexture.c 1.19: In ir_texture_usemipmapping, plugged a memory leak. 2004-06-15 grantd * SDK/Examples/Geom Test/Geom Test.dsp 1.4: Added QutTexture.c to Windows Geom Test. * Development/Source/Core/System/E3View.c 1.59: Fixed 967633 - not all fog state was being checked when checking for redundant submits. 2004-06-13 jwwalker * Development/Source/Core/System/E3Storage.c 1.21: Changed e3storage_memory_grow to grow the buffer exponentially. 2004-06-12 jwwalker * Development/Source/Core/System/E3Renderer.c 1.23: In E3Renderer_Method_SubmitGeometry, if there is a surface shader, push and pop. (Fixing bug 895099) * Development/Source/Platform/Mac/E3MacSystem.c 1.28: E3MacSystem_LoadPlugins will now search for plugins in /Library/ CFMSupport, ~/Library/CFMSupport, and the Plugins folder of a bundle. * Development/Source/Renderers/Interactive/IRGeometry.c 1.45: In IRGeometry_Attribute_Handler, submit the shader rather than calling IRRenderer_Update_Shader_Surface. (Fixing bug 895099) Fixed some compile warnings. 2004-06-07 cruanyes * Development/Source/Core/System/E3Math.c 1.46: Changed parameter in e3vector3d_below_tolerance from double to float to avoid a double conversion * Development/Source/Renderers/Interactive/IRPrefix.h 1.36: * Development/Source/Renderers/Interactive/IRTexture.c 1.17: caches the useMipmap setting to revert to a GL_LINEAR minification filter when a Mipmap texture uses an incomplete set (by Frank Condello) 2004-06-07 jwwalker * Development/Source/Renderers/Interactive/IRTexture.c 1.18: In ir_texture_usemipmapping, change true and false to kQ3True and kQ3False, so it would compile on non-Mac platforms. * SDK/Examples/Qut/Mac/QutMac.c 1.35: Changed QutMac_SelectMetafileToOpen to accept files with either the correct file type or the correct extension. * Documentation/developer/bugs.html 1.16: Removed a bunch of obsolete items that have been handled or migrated to SourceForge. 2004-06-06 jwwalker * SDK/Includes/Quesa/QuesaMath.h 1.37: Clarified HeaderDoc comments on affine combinations. * Development/Source/Core/System/E3Math.c 1.45: Changed definition of E3RationalPoint3D_AffineComb, E3RationalPoint4D_AffineComb. Removed comments that certain functions make no sense mathematically; now they do. * SDK/Includes/Quesa/QuesaMath.h 1.36: Corrected definitions of __Q3FastRationalPoint4D_DistanceSquared, __Q3FastRationalPoint3D_DistanceSquared, __Q3FastRationalPoint4D_RRatio. 2004-06-05 cruanyes * Development/Projects/Unix/ChangeLog 1.3: Updated for 1.6d19 2004-06-05 jwwalker * Documentation/developer/apiref/MasterTOC.html 1.6: * Documentation/developer/bugs.html 1.15: * Documentation/developer/cvs.html 1.11: * Documentation/index.html 1.17: * Documentation/info/download.html 1.20: * Documentation/info/list.html 1.10: * Documentation/info/screenshots.html 1.7: * Documentation/info/status.html 1.10: * Documentation/other/contributors.html 1.19: * Documentation/other/logo.html 1.6: * Documentation/reference/build.html 1.14: * Documentation/reference/licence.html 1.5: Standardized layout. * Documentation/other/links.html 1.9: Standardized layout. Fixed broken links. Removed references to web rings we don't belong to. * Documentation/info/list_archive.html 1.5: Standardized layout. Removed broken archive search. * Documentation/site-styles.css 1.1: initial checkin * Documentation/developer/todo.html 1.12: * Documentation/reference/docs.html 1.7: Standardized layout. Fixed validation warnings. 2004-06-04 cruanyes * Development/Source/Renderers/Common/GLDrawContext.c 1.39: in GLDrawContext_GetMinLineWidth we were asking for two floats ( GL_LINE_WIDTH_RANGE returns an array of two elements) but allocating a single one to hold it * Development/Projects/Unix/Makefile.am.examples 1.4: * Development/Projects/Unix/Scripts/prepareUnixTree.sh 1.5: * SDK/Examples/Geom Test/Geom Test.c 1.50: Added support for textures in Unix * Development/Projects/Unix/INSTALL 1.2: * Development/Projects/Unix/INSTALL.examples 1.2: * Development/Projects/Unix/INSTALL.fullDist 1.3: * Development/Projects/Unix/Scripts/buildDistribution.sh 1.5: * Development/Projects/Unix/Scripts/buildUnix.sh 1.7: * Development/Projects/Unix/acinclude.m4 1.2: * Development/Projects/Unix/configure.in 1.5: * Development/Projects/Unix/configure.in.examples 1.4: Improved Unix build scripts * Development/Source/Renderers/Wireframe/WFUpdate.c 1.10: in WFRenderer_Update_Style_AntiAlias we were calculating the lineWidth, but it were not used afterwards 2004-06-04 jstrout * Development/Source/Renderers/Interactive/IRPrefix.h 1.35: * Development/Source/Renderers/Interactive/IRTexture.c 1.16: Checked in fix from Frank Condello for issue 905678 (automatic mipmapping as in QD3D 1.6). 2004-06-03 jwwalker * Development/Source/Core/System/E3DrawContext.c 1.18: In e3drawcontext_pixmap_update, do not rebuild the pixmap if the depth state has changed. * Development/Source/Renderers/Common/GLDrawContext.c 1.38: New function GLDrawContext_SetDepthState. In GLDrawContext_SetClearFlags, use the new properties. In GLDrawContext_New, call GLDrawContext_SetDepthState. * SDK/Includes/Quesa/QuesaDrawContext.h 1.31: Defined kQ3DrawContextPropertyClearDepthBufferFlag, kQ3DrawContextPropertyClearDepthBufferValue, kQ3DrawContextPropertyGLDepthFunc, kQ3DrawContextPropertyWritableDepthBuffer. * Development/Source/Renderers/Interactive/IRPrefix.h 1.34: Added drawContextEditIndex field to TQ3InteractiveData. * Development/Source/Renderers/Interactive/IRTransparent.c 1.21: In IRTransBuffer_Draw, save and restore the depth mask. * SDK/Includes/Quesa/QuesaRenderer.h 1.30: Added kQ3XDrawContextValidationDepthState. Corrected documentation of kQ3XDrawContextValidationClearFlags. * Development/Source/Core/System/E3CustomElements.c 1.15: In E3Object_SetProperty and E3Object_RemoveProperty, bump the edit index of the object. * Development/Source/Core/System/E3Style.c 1.12: Provide a delete method for highlight styles to plug a memory leak. * Development/Source/Renderers/Common/GLDrawContext.h 1.13: New function GLDrawContext_SetDepthState. * Development/Source/Renderers/Interactive/IRRenderer.c 1.24: In IRRenderer_StartFrame, if the draw context edit index has changed, invalidate depth buffer state. 2004-06-03 jstrout * Documentation/developer/book/10_rendering/index.html 1.4: Added overview and sample code for rendering a scene. 2004-06-02 jwwalker * Development/Source/Core/System/E3CustomElements.c 1.14: * Development/Source/Core/System/E3CustomElements.h 1.8: New property custom element, new functions E3Object_GetProperty, E3Object_SetProperty, E3Object_RemoveProperty. * Development/Source/Core/Glue/QD3DMain.c 1.22: * SDK/Includes/Quesa/Quesa.h 1.63: New functions Q3Object_GetProperty, Q3Object_RemoveProperty, Q3Object_SetProperty. * Development/Source/Core/Support/E3Globals.h 1.45: Added kQ3ClassNameCustomElementProperties, kQ3ObjectTypeCustomElementProperties. 2004-06-02 jstrout * SDK/Includes/Quesa/QuesaView.h 1.25: Clarified header docs on various _EndFoo methods. * Documentation/developer/book/11_loadsave/index.html 1.3: Added some notes and an example re. saving data to a file or buffer. 2004-06-01 jstrout * SDK/Includes/Quesa/QuesaStorage.h 1.26: Deleted a spurious line in the header docs for Q3MacintoshStorage_New. * Documentation/developer/bugs.html 1.14: * Documentation/developer/cvs.html 1.10: * Documentation/developer/todo.html 1.11: * Documentation/index.html 1.16: * Documentation/info/download.html 1.19: * Documentation/info/list_archive.html 1.4: * Documentation/info/screenshots.html 1.6: * Documentation/info/status.html 1.9: * Documentation/other/contributors.html 1.18: * Documentation/other/links.html 1.8: * Documentation/other/logo.html 1.5: * Documentation/reference/build.html 1.13: * Documentation/reference/carbon.html 1.7: * Documentation/reference/docs.html 1.6: * Documentation/reference/lgpl.html 1.8: * Documentation/reference/licence.html 1.4: Removed Carbon Dating link as it was making US look rather dated. * Development/Source/Core/Glue/QD3DGroup.c 1.10: Check for null 'object' parameter in Q3Group_AddObject, to match behavior of QD3D. See also <http://support.realsoftware.com/ feedback/viewreport.php?reportid=jdynkbgs>. * Documentation/developer/book/11_loadsave/index.html 1.2: Added some notes and an example re. loading data from a file or buffer. * Documentation/info/list.html 1.9: *** empty log message *** 2004-05-29 jwwalker * Documentation/info/download.html 1.17: Sourceforge logo at top, sourceforge link at bottom, change download link for MacCVS Pro session file to point to SourceForge. * Documentation/index.html 1.15: Sourceforge logo at top, sourceforge link at bottom, refer to sourceforge for bugs and CVS. * Documentation/developer/bugs.html 1.13: * Documentation/developer/cvs.html 1.9: * Documentation/info/download.html 1.18: Fixed HTML validation errors and warnings. * Documentation/info/files/quesa.cvs.sit 1.2: Changed host information to SourceForge. * Documentation/developer/bugs.html 1.12: Refer to sourceforge for bug tracker and enhancement tracker. Sourceforge logo at top, sourceforge link at bottom. * Documentation/info/list.html 1.8: Link to SourceForge for mailing list. Removed nonfunctional archive search. Sourceforge logo at top, sourceforge link at bottom. * Documentation/developer/cvs.html 1.8: Updated CVS info for SourceForge. Sourceforge logo at top, sourceforge link at bottom. * Documentation/other/contributors.html 1.17: * Documentation/reference/licence.html 1.3: Sourceforge logo at top, sourceforge link at bottom. 2004-05-28 jwwalker * Documentation/other/contributors.html 1.16: Fixed a typo, added ALT attributes on images, fixed my link. 2004-05-27 jwwalker * Documentation/other/contributors.html 1.15: Updated my links and icon. * Development/Source/Core/System/E3DrawContext.c 1.17: In e3drawcontext_pixmap_update, no need to update the state if only the clear method has changed. * Documentation/other/images/FrameForge.gif 1.1: New FrameForge contributor icon. 2004-05-19 jwwalker * Development/Source/Core/Geometry/E3GeometryEllipsoid.c 1.21: In e3geom_ellipsoid_cache_new, use E3Geometry_IsDegenerateTriple. * Development/Source/Core/Geometry/E3Geometry.c 1.24: * Development/Source/Core/Geometry/E3Geometry.h 1.9: New function E3Geometry_IsDegenerateTriple factored out of e3geom_cone_cache_new. * Development/Source/Core/Geometry/E3GeometryCylinder.c 1.22: In e3geom_cylinder_cache_new, use E3Geometry_IsDegenerateTriple. * Development/Source/Core/Geometry/E3GeometryCone.c 1.21: In e3geom_cone_cache_new, factored out E3Geometry_IsDegenerateTriple. 2004-05-15 jwwalker * Development/Source/Core/System/E3CustomElements.c 1.13: New constants kQ3ClassNameCustomElementBeforePick, kQ3ClassNameCustomElementAfterPick. In E3CustomElements_RegisterClass, register the picking callbacks. * SDK/Includes/Quesa/QuesaCustomElements.h 1.21: New element types kQ3CallbackElementTypeBeforePick, kQ3CallbackElementTypeAfterPick. * SDK/Examples/Geom Test/Geom Test.c 1.49: In doPicktest, added a check that if there was a hit, all requested information was returned. * Development/Source/Core/System/E3View.c 1.58: In e3View_SubmitRetained_Pick, call the pre and post pick callbacks. Bail out of E3View_PickStack_PushGroup, E3View_PickStack_PopGroup, and E3View_PickStack_SavePosition if inside a decomposed object. 2004-05-03 jwwalker * SDK/Examples/Qut/QutTexture.c 1.10: Defined new functions QutTexture_CreateTextureObjectFromTGAFile and QutTexture_CreateTextureFromTGAFile, and conditioned the other functions on QUESA_OS_MACINTOSH. * SDK/Examples/Geom Test/Geom Test.c 1.48: Test textures on non-Mac platforms. * SDK/Examples/Qut/QutTexture.h 1.8: Declared new functions QutTexture_CreateTextureObjectFromTGAFile and QutTexture_CreateTextureFromTGAFile. * SDK/Examples/Qut/Qut.h 1.26: Include QutTexture.h on non-Mac platforms too. * SDK/Examples/Support Files/Images/1.tga 1.1: * SDK/Examples/Support Files/Images/2.tga 1.1: * SDK/Examples/Support Files/Images/3.tga 1.1: * SDK/Examples/Support Files/Images/4.tga 1.1: * SDK/Examples/Support Files/Images/5.tga 1.1: * SDK/Examples/Support Files/Images/6.tga 1.1: * SDK/Examples/Support Files/Images/Quesa.tga 1.1: TGA version of image file for Geom Test 2004-04-28 grantd * Development/Projects/Mac/QuesaCarbonDebug.pch 1.7: * Development/Projects/Mac/QuesaCarbonProfile.pch 1.7: * Development/Projects/Mac/QuesaCarbonRelease.pch 1.7: * Development/Projects/Mac/QuesaClassicDebug.pch 1.8: * Development/Projects/Mac/QuesaClassicProfile.pch 1.8: * Development/Projects/Mac/QuesaClassicRelease.pch 1.8: * Development/Projects/Mac/QuesaStaticDebug.pch 1.5: * Development/Projects/Mac/QuesaStaticProfile.pch 1.5: * Development/Projects/Mac/QuesaStaticRelease.pch 1.5: * Development/Projects/Unix/COPYING 1.3: * Development/Scripts/Headeriser/Headeriser.pl 1.6: * Development/Scripts/Skeleton/Skeleton.pl 1.6: * Development/Source/Core/Geometry/E3Geometry.c 1.23: * Development/Source/Core/Geometry/E3Geometry.h 1.8: * Development/Source/Core/Geometry/E3GeometryBox.c 1.25: * Development/Source/Core/Geometry/E3GeometryBox.h 1.8: * Development/Source/Core/Geometry/E3GeometryCone.c 1.20: * Development/Source/Core/Geometry/E3GeometryCone.h 1.8: * Development/Source/Core/Geometry/E3GeometryCylinder.c 1.21: * Development/Source/Core/Geometry/E3GeometryCylinder.h 1.8: * Development/Source/Core/Geometry/E3GeometryDisk.c 1.16: * Development/Source/Core/Geometry/E3GeometryDisk.h 1.7: * Development/Source/Core/Geometry/E3GeometryEllipse.c 1.16: * Development/Source/Core/Geometry/E3GeometryEllipse.h 1.7: * Development/Source/Core/Geometry/E3GeometryEllipsoid.c 1.20: * Development/Source/Core/Geometry/E3GeometryEllipsoid.h 1.7: * Development/Source/Core/Geometry/E3GeometryGeneralPolygon.c 1.15: * Development/Source/Core/Geometry/E3GeometryGeneralPolygon.h 1.8: * Development/Source/Core/Geometry/E3GeometryLine.c 1.14: * Development/Source/Core/Geometry/E3GeometryLine.h 1.8: * Development/Source/Core/Geometry/E3GeometryMarker.c 1.15: * Development/Source/Core/Geometry/E3GeometryMarker.h 1.8: * Development/Source/Core/Geometry/E3GeometryMesh.c 1.31: * Development/Source/Core/Geometry/E3GeometryMesh.h 1.10: * Development/Source/Core/Geometry/E3GeometryNURBCurve.c 1.27: * Development/Source/Core/Geometry/E3GeometryNURBCurve.h 1.8: * Development/Source/Core/Geom... 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