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From: James W. W. <os...@jw...> - 2005-01-23 21:02:33
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On Jan 23, 2005, at 12:51 PM, Joseph J. Strout wrote: > I need to build a Carbon CFM library, and my understanding is that to > do that, I need the OpenGL SDK. I had that on my old machine, but the > new one doesn't seem to have it. Apple claims to have it available > here: <http://developer.apple.com/graphicsimaging/download/>, but > they've packed it up as a disk image, which of course won't mount on > my 10.3.7 machine. (I also tried mounting it manually with Disk > Utility, but that didn't work either.) > > So, am I barking up the wrong tree here somehow? If not, does anyone > happen to have a copy of the OpenGL CFM SDK they can share? I don't know why you say "of course won't mount on my 10.3.7 machine". Why wouldn't a disk image mount? I've always used the OS 9-compatible OpenGL SDK, <ftp://ftp.apple.com/developer/opengl/SDK/OpenGL_SDK_1.2.img.bin>. -- <http://www.jwwalker.com/> |