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From: Keith W. <kw...@cs...> - 2005-01-13 17:28:52
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On Thu, 13 Jan 2005, James W. Walker wrote: > On Jan 12, 2005, at 11:12 PM, Keith Wiley wrote: > >> Does anyone know anything about this? What is a reliable way to get >> textures to animate? Apparantly there are some detrimental bugs >> associated with UV transforming. > > I don't have experience with either alpha textures or real-time varying UV > transforms, and I don't see anything in the bug tracker that sounds like > this. If you could cook up a self-contained example and include that with a > bug report, it would be more likely to be fixed. Yeah, I need to learn how to submit bugs, I've found a few. > Have you tried this with more than one graphics card, or with a software > OpenGL renderer? This is probably a Quesa bug, but it's conceivable that a > graphics card bug could be involved. It's doing it on multiple machines which have different cards. Thanks. ________________________________________________________________________ Keith Wiley kw...@cs... http://www.unm.edu/~keithw "Yet mark his perfect self-contentment, and hence learn his lesson, that to be self-contented is to be vile and ignorant, and that to aspire is better than to be blindly and impotently happy." -- Edwin A. Abbott, Flatland ________________________________________________________________________ |