|
From: Peter M. <Pet...@mi...> - 2004-12-15 10:03:21
|
Hi James, Where you still able to see the Geom test source code in Shark? Even this would still be very helpful. Peter Michelsen. On 14 Dec 2004, at 19:40, James W. Walker wrote: >> I am very interested in how you managed to get Shark working with >> Geom Test. >> >> I spent today porting over Quesa, Geom Test and some of our >> applications to CW 9.3. That was fun. To get Quesa to compile I >> downloaded the OpenGL_CFM_SDK from apple which is using OpenGL 1.3, >> is this correct? > > Yes, that sounds right. > >> Next I ran up Shark 4.0.1. Then using the Time Profile setting of >> Shark on Geom Test but still no source code in the results. > > Sorry, it appears that I spoke too hastily. When I try it today, I > see that if I double-click a Quesa function name in the profile, it > shows source code, but the WRONG source code. For instance if I > double-click E3Object_Submit, I see the source for > E3MeshFacePart_GetFace. > -- > James W. Walker, ScriptPerfection Enterprises, Inc. > <http://www.write-brain.com/> > > > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real > users. > Discover which products truly live up to the hype. Start reading now. > http://productguide.itmanagersjournal.com/ > _______________________________________________ > Quesa-develop mailing list > Que...@li... > https://lists.sourceforge.net/lists/listinfo/quesa-develop > |