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From: James W. W. <ja...@wr...> - 2004-12-14 19:40:36
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>I am very interested in how you managed to get Shark working with Geom Test. > >I spent today porting over Quesa, Geom Test and some of our >applications to CW 9.3. That was fun. To get Quesa to compile I >downloaded the OpenGL_CFM_SDK from apple which is using OpenGL 1.3, >is this correct? Yes, that sounds right. >Next I ran up Shark 4.0.1. Then using the Time Profile setting of >Shark on Geom Test but still no source code in the results. Sorry, it appears that I spoke too hastily. When I try it today, I see that if I double-click a Quesa function name in the profile, it shows source code, but the WRONG source code. For instance if I double-click E3Object_Submit, I see the source for E3MeshFacePart_GetFace. -- James W. Walker, ScriptPerfection Enterprises, Inc. <http://www.write-brain.com/> |