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From: Jose' C. <cru...@ce...> - 2004-11-27 06:22:48
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Il giorno 26/nov/04, alle 18:48, Peter Michelsen ha scritto: > Dear all on the Quesa list, > > I thought I would open a discussion on the future of Quesa. This was > brought about by the fact that we have finished our current projects > and we ( thats Roger Holmes and I ) are looking to the future. > > I have started work on an implementation of QuickDraw3D ViewHints in > Quesa, which would hopefully mean that I could understand the > read/write structure in Quesa. Then take this understanding on to > work on the 3DS support currently present in Quesa but does not > currently work for us. The read-write structure in Quesa is not so complex as it can seem, implementing ViewHints could be a job of few days. anyway I'm here for 3DS support I've a half baked implementation of it using lib3DS, > > Firstly we would want to do this in an open source friendly way and > give back to Quesa as much as possible. Currently the list has been > kinda quiet, so now might be a good time to move to version 1.20, > leaving 1.19 as stable and available version on Sourceforge. Then we > can check-in changes as we make them as we go and not in one big go at > the end. The time scale for this changes would end around March 2005. > absolutely, I was thinking about proposing a new release just yesterday > . The second option is a little more radical but highly desirable in > changing E3 routines to C++ format. that's just using inlines or reworking the internals to make the Quesa classes real C++ classes with inheritance and the like? > So the question, are you happy for us to start discussing these > changes on the Quesa list? > If so I will give a detailed plan of both options next week. I'm waiting... Pax et Bonum # dott. Jose' Cruanyes Aguilar - C.E. Soft srl # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA # 02,33603122 0372,460602 |