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From: Peter M. <Pet...@mi...> - 2004-11-17 09:18:06
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I can give it a go if you like. We have a few different monitor set-ups to test with and anything to make textures faster is good in my books. Peter. On 17 Nov 2004, at 03:07, James W. Walker wrote: > I've written some code to handle bug 902975, "Use shared texture > namespace". When rendering the same scene in multiple views, it gives > a big speedup on both Mac (>= 10.2) and Windows. I'll probably wait a > few days before checking it in, to see if any bugs shake out. Would > anybody with a multi-video-card test machine care to try it out? > -- > James W. Walker, ScriptPerfection Enterprises, Inc. > <http://www.write-brain.com/> > > > ------------------------------------------------------- > This SF.Net email is sponsored by: InterSystems CACHE > FREE OODBMS DOWNLOAD - A multidimensional database that combines > robust object and relational technologies, making it a perfect match > for Java, C++,COM, XML, ODBC and JDBC. www.intersystems.com/match8 > _______________________________________________ > Quesa-develop mailing list > Que...@li... > https://lists.sourceforge.net/lists/listinfo/quesa-develop > |