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From: Dair G. <da...@re...> - 2004-11-14 14:53:32
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James W. Walker wrote: >I don't see anything in the QD3D manual saying that you can't attach=20 >one renderer to multiple views, although I don't think I've ever seen=20 >sample code that did that. Also, the Quesa implementation of the=20 >interactive renderer seems to assume that it is being used for one view=20 >(and hence one draw context), since its instance data contains some=20 >OpenGL state. Is it safe to assume that a renderer will be used by at=20 >most one view? Yep - the QD3D model is really that rendering happens "to a view", where that view has a single camera (where to draw from), draw context (where to draw to), and renderer (what to draw with). Is there a situation you're thinking of where you would like to have multiple renderers attached at once? (executing in series I could see, in parallel I'm not sure how it would work) -dair ___________________________________________________ mailto:dair+refnum.com http://www.refnum.com/ |