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From: James W. W. <os...@jw...> - 2004-10-23 18:38:41
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On Oct 23, 2004, at 1:30 AM, Jose' Cruanyes wrote: > try using the Q3RawData_Write procedure to allocate the buffer and > then get it > > or just allocate the buffer and pass it to Q3MemoryStorage_New The former way requires the use of a file object, and the latter copies the buffer, neither of which is necessary in Quesa. But I suppose I will do the latter to make Qut work with QD3D. -- <http://www.jwwalker.com/> |