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From: Frank C. <dev...@ch...> - 2004-09-28 23:50:35
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Here: <http://chaoticbox.com/quesa901422.zip> is a small patch that checks for CLAMP_TO_EDGE and uses it when available for texture shaders that have a kQ3ShaderUVBoundaryClamp setting. The original report is here: <http://sourceforge.net/tracker/index.php? func=detail&aid=901422&group_id=45158&atid=442052> On a similar note; Is there a better way to submit patches? Do you guys prefer some sort of diff tool output? If so, please let me know... Thanks, Frank. |