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From: Peter M. <Pet...@mi...> - 2004-09-22 10:34:22
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Hello all, In QuickDraw3D 1.6 I have been informed there used to be a bug with caching of textures on saving and loading. We have some code to overcome this bug, but after some testing it seems that this bug does not exist in Quesa making this code redundant. Is this correct? Cheers, Peter |