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From: James D. <ja...@ro...> - 2004-08-27 20:40:33
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On 27-Aug-04, at 4:03 PM, James Dessart wrote: > I seem to be having trouble when I set the attribute > kQ3AttributeTypeTransparencyColor on my billboard object. It seems > that no matter what I set it to, other than 1.0, I get some strange > transparency effect. In one image, the transparent part is simply the > darkest part of the image, and with a different transparency setting, > the transparent part is the border between a white background and the > dark part of the image. > > In yet another, the transparency doesn't change, regardless of the > transparency colour. Does anyone have any idea what might be going on > here? Could it be that these images have an alpha channel, and that > that is disrupting Quesa's setting? Here's my latest set of findings: I've been using 32 bit GWorlds for my mipmaps, but when I switched to 16 bit the transparency worked as expected. Would this be qualified as a bug? Or simply a quirk? James |