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From: James W. W. <ja...@wr...> - 2004-08-19 21:59:31
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Dair Grant <da...@re...> wrote: >Vertex shaders would require 10.2 (on the Mac), so before I get too far >into this can I check if anyone still needs Quesa support for prior to >that OS? Would your idea work with the Apple OpenGL software renderer? It's still OpenGL 1.1, but supports a bunch of extensions. -- James W. Walker, ScriptPerfection Enterprises, Inc. <http://www.write-brain.com/> |