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From: James W. W. <ja...@wr...> - 2004-08-03 18:49:16
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Keith Wiley <kw...@cs...> wrote: >What I get in the debugger is unique addresses for the two shaders, but >the same address for the two textures. So copying the trimesh data >creates a second new shader, but only copies a pointer or reference to the >texture. I am right so far, right? That should not be the case. Duplicating a texture shader also duplicates the textures. The CVS log shows that it has been so since Feb. 26 2003. -- James W. Walker, ScriptPerfection Enterprises, Inc. <http://www.write-brain.com/> |