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From: Daniele C. <dca...@in...> - 2004-07-29 10:45:32
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With Q3InteractiveRenderer_SetRAVETextureFilter Quesa work well. There is a problem with rayshade when I use texture. The texture in shadow are black. You can see a screenshot at link: Render Quesa: http://www.interstudio.net/quesa/TextureQuesa.JPG Render Rayshade: http://www.interstudio.net/quesa/TextureRayshade.JPG I modified function E3WindowsSystem_LoadPlugins(void) { TCHAR systemDir[MAX_PATH]; // Register Quesa plug-ins if(GetCurrentDirectory(MAX_PATH * sizeof(*systemDir),systemDir)) e3windowsystem_loadplugins(systemDir, TEXT("xq3")); if(GetSystemDirectory(systemDir, MAX_PATH * sizeof(*systemDir)) > 0) e3windowsystem_loadplugins(systemDir, TEXT("xq3")); if(GetWindowsDirectory(systemDir, MAX_PATH * sizeof(*systemDir)) > 0) e3windowsystem_loadplugins(systemDir, TEXT("xq3")); } I think it is useful load plugin in current directory. At 19.20 28/07/04, you wrote: >On 28-Jul-04, at 9:06 AM, Daniele Cavallini wrote: > >>This is a screenshot about old and new quesa (high old quesa and low new >>quesa). The problem are same in windows 98/XP and Mac Os X and it is not >>depending from dimension of image. I don't call >>Q3InteractiveRenderer_SetRAVETextureFilter I will try to call it. > >Set Q3InteractiveRenderer_SetRAVETextureFilter to kQATextureFilter_Fast to >get the old pixelated look, or (better yet) use MipMap textures with >UseMipMapping set to false instead of PixMaps. > >What you're seeing is mipmap filtering, which is actually considered >_higher_ quality since it reduces pixel crawling and moire artifacts. The >default filter setting (kQATextureFilter_Mid) uses bilinear filtered >mipmaps, which have a tendency to blur as the image size is reduced. >kQATextureFilter_Best will provide better results, but you will still see >some blurring. > >The best of both worlds can be had by using anisotropic filtering. I'm >considering adding this to a custom Quesa build via the Set/GetProperty >API for my own purposes, but I'll gladly share the code with anyone interested. > >Frank. > > > >------------------------------------------------------- >This SF.Net email is sponsored by BEA Weblogic Workshop >FREE Java Enterprise J2EE developer tools! >Get your free copy of BEA WebLogic Workshop 8.1 today. >http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click >_______________________________________________ >Quesa-develop mailing list >Que...@li... >https://lists.sourceforge.net/lists/listinfo/quesa-develop > |