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From: James W. W. <ja...@wr...> - 2004-07-27 01:53:24
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Keith Wiley <kw...@cs...> wrote: >So you're saying the camera fov attribute governs the vertical fov, >not the horizontal? That wasn't my initial expectation. What do >you mean by "normal circumstances"? Can it be either depending on >the details? RTFM. If you look up angle aspect cameras in the QD3D manual, the discussion of fov says "If the value in the aspectRatioXToY field is greater than 1.0, the field of view is vertical; if the value in the aspectRatioXToY field is less than 1.0, the field of view is horizontal." Hmm, speaking of docs, the comments on TQ3ViewAngleAspectCameraData in QuesaCamera.h are a bit unclear on this. I think I'll change it. -- James W. Walker, ScriptPerfection Enterprises, Inc. <http://www.write-brain.com/> |