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From: Keith W. <kw...@cs...> - 2004-07-26 20:22:11
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On Mon, 26 Jul 2004, Frank C wrote: > That is almost certainly a specular highlight you're seeing. If you're > not using Phong shading, then it's a bug. If you are using Phong > shading, it's expected behaviour (highlights clip to polygons not > alphas). Bug then, I'm using Lambert (shiny metallic dirt doesn't make much sense to me). ________________________________________________________________________ Keith Wiley kw...@cs... http://www.unm.edu/~keithw http://www.mp3.com/KeithWiley "Yet mark his perfect self-contentment, and hence learn his lesson, that to be self-contented is to be vile and ignorant, and that to aspire is better than to be blindly and impotently happy." -- Edwin A. Abbott, Flatland ________________________________________________________________________ |