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From: Frank C <li...@si...> - 2004-07-13 18:04:32
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On 13-Jul-04, at 1:38 PM, Keith Wiley wrote: > On Tue, 13 Jul 2004, Frank C wrote: > >> The default should be mid (unless Queeg/Qut are changing it behind >> your >> back). Note that auto-mipmapping was introduced after the last >> official >> release so it will currently only work if you compile Quesa from the >> CVS source. > > Ooooooh, so this is all for naught then. I should be using mipmaps in > which I manually insert multiple textures at different resolutions, > because pixmaps simply won't autodownsample at all is what you're > saying. > > Is that correct? If you're using Quesa 1.6d18 then _neither_ will downsample (the filter modes don't use mipmaps in that version, whether you supply them or not). Mipmap rendering is only implemented in the CVS source at this point. I'd really recommend compiling yourself a new Quesa lib from source rather than using the 1.6d18 release - unless there's a current bug that is holding you back. Frank. |