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From: James W. W. <ja...@wr...> - 2004-07-09 00:57:47
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I ran into a situation where a transparent TriMesh should be out of view of a camera, yet some distorted part of it is visible. The object is slightly behind the camera and off to the side. I am not sure that I totally understand the problem, but I found a way to make it go away: Modify ir_geom_transparent_add to reject a primitive unless all of its z coordinates are in the correct visible range, 0 to -1. Comments? -- James W. Walker, ScriptPerfection Enterprises, Inc. <http://www.write-brain.com/> |