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From: Jose' C. <cru...@ce...> - 2004-06-25 16:40:00
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On Jun 25, 2004, at 6:07 PM, Dair Grant wrote: > This was demo'd once for QD3D as a plug-in group type (a "level of > detail group"), but never made it into a public release. > > I've used a similar scheme in the past which has worked quite well > (nothing more complicated than the distance from the center of the > object to the camera, and reevaluate it on each frame), but it would be > nice to have it as a first-class group type. > > we can open a discussion here... first approach, just to introduce the discussion... groups inside a LOD group each group with bounding box/sphere each group has some sort of minimal requirements (area of projection in pixels, distance from POV, minimum angle, moon phase, you name it) and the submit loop inside the LOD group choose wich one to submit... This Switcher group can be also handy to texture and other types of animation, suffice to change the criterion used to choose which subelement to submit... Pax et Bonum # dott. Jose' Cruanyes Aguilar - C.E. Soft srl # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA # 02,33603122 0372,460602 |