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From: Jose' C. <cru...@ce...> - 2004-06-17 10:19:30
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On Jun 17, 2004, at 11:41 AM, Dair Grant wrote: > > > This does make the Win32 storage object inconsistent with the others > though. Since the QD3D docs were contradictory, should we > conditionalise > this in QUESA_BUILD_AS_BINARY_COMPATIBLE? > > I.e., if QUESA_BUILD_AS_BINARY_COMPATIBLE is 0 then we should > open/close > the file as per the other storage objects: if it's 1 then we would take > this approach of assuming the app is responsible (I assume that's what > caused the change, i.e., your app passes in an open file on Win32?). > > the Q3WindowsStorage takes a file HANDLE as parameter, by definition you can only get HANDLEs on open files... Pax et Bonum # dott. Jose' Cruanyes Aguilar - C.E. Soft srl # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA # 02,33603122 0372,460602 |