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From: Dair G. <da...@re...> - 2004-06-17 10:06:50
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Jose Cruanyes wrote: >Q3WindowsStorage takes a open file and a open file had to leave, but >currently it closed the file Now I've made both the open and close >methods NOPs Might be worth sticking a comment in just above the switch statement to say that the open/close methods are deliberately not provided for Win32 storage? I can see us going back and saying "oops, we're missing open/close here" at some point without realising why they were removed... :-) This does make the Win32 storage object inconsistent with the others though. Since the QD3D docs were contradictory, should we conditionalise this in QUESA_BUILD_AS_BINARY_COMPATIBLE? I.e., if QUESA_BUILD_AS_BINARY_COMPATIBLE is 0 then we should open/close the file as per the other storage objects: if it's 1 then we would take this approach of assuming the app is responsible (I assume that's what caused the change, i.e., your app passes in an open file on Win32?). -dair ___________________________________________________ mailto:dair+refnum.com http://www.refnum.com/ |